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infinityJKA

74
Posts
3
Topics
27
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7
Following
A member registered Jul 07, 2018 · View creator page →

Creator of

Recent community posts

I love the art direction and the concept is really cool, but it is difficult to tell how large the player is due to the first-person camera. I think the game could have also benefitted from having an in-game popup explaining the controls or showing the controls somewhere on-the UI.

I really like the idea of scaling RPG stats, it's a very unique interpretation of the jam's theme that I haven't seen in any other game so far. The puzzles are also interesting, but I think designing the game around a higher default jump height would help make the gameplay feel smoother.

Title screen goes hard

Though the mouse sensitive is a little high, I love the way the game's aesthetic and the idea is really creative.

"Scrimblo's Dank Rave 1" implies the existence of a Scrimblo's Dank Rave 2

scrimblo for smash 6

Hideo game

mana cycle.

smash bros if it was awesomer

real

Thank you!

I'm glad you enjoyed it!

Cover art is so cool.

Graphics are so well made, very underrated game!

Original take on the fishing genre. One suggestion I have is to maybe add some way to slow down since some of the later levels are a bit precise, maybe while holding shift?

Thanks for playing!

Thank you for playing our game!

Thank you!

Thanks for playing!

Thank you!

I'm glad you enjoyed our game!

Thank you!

Amazing game, one of the best in the whole jam! The level design and mechanics are super creative, and I love the retro artstyle. Honestly shocked this game has not gotten more attention.

real

Glad you found our game interesting! Thanks for playing!

Thank you!

Amazing game! I love the darker tone and the atmosphere is very immersive.

This game completely blew away my expectations. Both the spritework and music are perfect, and the level design is very fun. 10/10

Awesome game! I love the aesthetic and the game plays very well. Very underrated game and deserves more reviews. As for something in the game that could be improved, maybe a scoring system? The collectibles don't seem to do anything. 

I'm glad you enjoyed our game!

Thanks for playing!

Thank you!

Glad you enjoyed the game!

Thank you!

Here is a video for reference: 

For the final boss, the strategy is to waste his heal as the first action (unless he casts inferno, in which case you cast it again on yourself and then status swap it). You want to keep Better You on fire since he will out-damage you otherwise. When he uses purify, cast fire on yourself and then swap the statuses. If you get lucky with the RNG, you don't even need to use Hiro's heal, but this strategy is consistent enough that you should win every time with it as long as you can adapt to some variations in the RNG.

Awesome sprite art!

Epic intro cutscene

I'm glad you enjoyed our game.