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HOPA's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #28 | 4.300 | 4.300 |
Overall | #87 | 4.233 | 4.233 |
Creativity | #260 | 4.150 | 4.150 |
Presentation | #337 | 4.250 | 4.250 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Take control of the level. Bump the player towards the goal.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Good game, the art is good and the music is too. Keep the good work. If you want can you rate my game?
Amazing game, one of the best in the whole jam! The level design and mechanics are super creative, and I love the retro artstyle. Honestly shocked this game has not gotten more attention.
actually really well done. the music was great too
super great solid game love the idea execution and graphics fantastic job my only complaint is that the rotate mechanic could have been explained a little bit better it took me a while to figure out arrows rotates it I kept trying to shoot it to rotate it lol.
thanks for playing ! for the tutorial part I thought that the little controls scheme at the top left corner would be enough but yeah probably should've put it right next to the wheel to be more explicit
I love the vibes of the graphics and the music! Gameplay is chaotic and super fun with great ideas, level design and straithforward tutorials.
I really love the visuals/filter you have on the game! I also appriciate the very straightforward description of how to control things for the first few levels/the clear pointers of shoot this/move this, etc. It definitly goes a long way in getting acustomed to the game.
Really original idea! It would be great if there would be more mechanics, but it's still a really fun game.
thanks for playing ! actually Im thinking of making a full game with this prototype with more mechanics and dozens of levels. I think it has the potential to be a complete game
Excellent work on the graphics, sound, and music, I genuinely adore this game's aesthetic. The level design is great too, with a surprising amount of mechanics that get introduced. Overall amazing game! (and blowing up the credits is a nice touch) :)
Omg the aesthetic of the game is just so good, gameplay is goofy but really fun, controls are intuitive, this is easily one of the best games I've played in the jam so far, and definitely the best implementation of the level vs. player idea, incredible job! I'll definitely be checking out some of your other games, the graphics style with the pixelated camera is so good
Awesome puzzles, I really liked it!
thanks for playing !
really great stuff. reminds me of some of the flash games i'd play in the early 2000s with whacky brilliant puzzle designs. the aesthetic is super cool and the overall vibe is really well done. feels very cohesive. great work!
I could not stop playing this. You've made a really cool game with a lot of neat game mechanics that work very well with each other. I especially love the graphics, I don't know how it works but it does. Amazing work!
thanks for your feedback ! Originally Im a programmer so I think the artstyle works cause I made the assets real quick in the flow without overthinking the art. Also I used a pixelated camera shader that did a lot by itself !
Gotta love pixelated camera shaders. Great work!
the aesthetic...the vibes...the artstyle....sooo good