thanks
J28.14
Creator of
Recent community posts
We decided to make a jump to insane difficulty just as a cutoff point, so people wouldn't get bored (since there is really not much complexity in the game). And also because clicking on a smaller objects was kinda frustrating at a faster speeds and we didn't really had anytime to fix hitbox issues. Thanks for the feedback!
thank you for the feedback. I did find out myself that it would probably be better to bind "start" and "restart" would be better, but unfortunately it was too late. I guess it is the nature of gamejams to realize that you messed up after the fact ). I am glad that you still enjoyed playing my game, thank you!
Btw, Japanese thing in the beginning... It just says "Roll or Die by J 28" in English, but I put it through Japanese text to speech, so it has very strong accent to it. I just thought it would add to somewhat odd vaporwav-ish aesthetic to the game.