Simple, fun, and well executed, you don't need much more than that. The asteroids hitting each other and breaking apart was especially cool.
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Team members
Music by wasd04315, everything else by Wayne
Software used
Godot, inkscape
Use of the limitation
Your ship and the asteroids it needs to avoid are all constantly moving.
Cookies eaten
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Comments
It feels really polished. The idea is cool.
And controls are super fine! I mean every time I lose - I feel like it's only mine fail and not the game's.
Sometimes I feel like colliders are bigger that I see but maybe it's just a feeling.
I like dodging the asteroids. And it feels satisfying when two of them destroy each other behind you )
Also is the music become faster? Cool addition to the tense situation )
I want to note your game having mobile friendly controls and leaderboard which is not something you see often in game jam projects. Visuals and music are very nice too. The only thing the game is short on is the actual content. Some different types of asteroids, pickups and maybe powerups would add more depth to the gameplay.
So much fun! The ship gravity is a great idea for creating tense situations; I love weaving through asteroids only to have them smash together behind me! The leaderboard is a great idea too, I kept playing over and over again to raise my score. Also, I heard your cheeky use of the Interstellar theme >:)
The game is interesting, but the gameplay is a bit monotonous. Also, all the graphics in the game are very beautiful and the leaderboard is also a nice addition
It was Great! very smooth and nice to play. tho, theres one thing missing... more sound effects. with them, it would be way better
This game has a very good “one more try” feel. The leader board is a great addition, without it I am not sure I would have played as long as I did. Unfortunately, I was not able to make the top 10 😭
Great job!
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