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jaceideu

99
Posts
5
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A member registered Jun 03, 2023 · View creator page →

Creator of

Recent community posts

Sorry, I can't figure out what to do after getting the sword. The central time travel mechanic seems interesting.

It looked pretty nice, especially because of the nice shader. I liked the rougelike elements. I got so into this game I forgot to rate it until now.

It's super addicting. I wonder if it ever ends? I haven't seen the end screen if yes. I really like art on the titlescreen and also enjoyed minimalistic artstyle in the game proper. Soundtrack is a bit repetetive though. Font was also hard to read for some reason, it looked a little glitched.

It's super cute, and I like the concept of neuro stuck in 1997 and not being able to talk about modern things. I'm really curious what story it would have, if it got finished. I hope you'll finish this game sometime.

Also does it really work on a real gameboy? If so, that's amazing!!

I loved the story. It was really cool. I like the references and the concept is also very interesting. I liked it a lot.

Super cool puzzle mechanic, I really like how the whole game build on this one mechanic. There were a lot of levels and I also like the retro game boy aesthetics and modern aesthetics. Very cool and creative.

It's ok, I've found the key but I couldn't figure out what to do with it. Lab itself was cool, I don't know why is the player a skeleton though. Probably some deep lore xd

Maybe it feels like it when playing for the first time, but you can beat this game in about 1.30 min.

Good you haven't seen how scuffed player velocity code is...

Thx, I'm glad you liked the game!

Glad you enjoyed, also, skill issue :)

Not many people seen the bad ending, I wonder why...

I happy you enjoyed it. This boss was actually hard for some, so you are just built different.

Yeah, I know, thx for feedback, you can check replies to other comments for more details. Glad you enjoyed it.

It's a godot web export so it isn't super easy, but I think there are ways to customize it so i'll try to prevent CTRL + W in the future versions, it's not so simple. Thx for feedback and glad you had fun.

It was really fun, I really like that returning customers had permanent changes based on things they bought.

I didn't know you can press "p" to reset the room, I got stuck in the big room where you have lots of buttons and gates and you have to seperate evil and neuro. Basically gate pushed evil into a wall, and once you are in a wall, you can't get out.

But I've played the game for the second time and this time completed it without any issues.

I really liked it. It has lots of levels and they are pretty varied. Shame there's this bug that prevents them from being completed in the end. Movement also sometimes feels a little too floaty making it difficult to land on small things like balloons. Camera also feels a bit rough in tight spots. I think this game would be much better if it focused more on the quality than size.

It's frogger, I can't get past the second level cus I'm bad, nothing more to say

(1 edit)

Unfortunetly I couldn't finish this because I got stuck in a wall.

Overall this game was pretty fun, It has good pacing, you never do one thing for too long(good balance of light platforming, puzzles and combat).

Edit: I've played the game for the second time and this time didnt get stuck. It was pretty fun. Final boss feels a little too tanky for me but was cool anyway. I really liked the pacing. This game was cool.

It was cool, but I couldn't figure out what to do with the cannon.

The central mechanic was very creative and it got implemented very well, last level is very impressive.

Controls have some issues: you have to click every time you want to walk which gets annoying quickly, and step sound effects get also annoying after a while.

Other than that, this is a very creative puzzle game, it was pretty cool.

Also FYI: In the credits, the "back" button doesn't work

Pretty cool game, a bit too hard for me, even though I've played my share of tetris before. Nice mechanic with neuro, which is pretty creative, especially her ability to jump. I also like the theme of ancient pyramids. Cool take on tetris.

Polak tfu

Super bizzare but also very cool. Nice pixelart and light effects. Seems to be somewhat inspired by superhot. Very unique. There's weird russian video in the menu xd.

Cool and cute, nothing to add

It was very creative... and weird. I especially enjoyed the screen when you have to wait for couple of minutes without doing anything, truly made me feel like the thumbnail of this game.

This game is super polished, super stylish and just perfect. Story is amazing and has a lot of very cool references. It also fits the theme perfectly. I will be surprised if any other game wins this jam. Just amazing!!

It looked cool and stylish and worked pretty well. I really like effects around the "horror". Shame it's so unfinished.

Title didn't lie, it was very scuffed, I managed to beat the game by clipping through a wall. It was kinda funny, ngl

You haven't included the .pck file which is required for the game to run, unless you embed it during export which you didn't do.

I'm not so sure, you can invoke powershell and cmd scripts using godot libraries. So you can still do a lot of damage if you wanted to.

(see "os.execute" for more details)

It was a bit too difficult for me to complete. Jumps felt very floaty and unforgiving. There were constant holes between tiles that were very distracting. I really like the hand drawn graphics though. Especially the player sprite. It's super cute.

This was cursed af, very good

Yeah, I know that's a problem(browsers hate me). You can disable this shortcut in browser settings or download the windows version if you want.

I've noticed some people had problem with telling the depth. In retrospect I should've added some blob shadow to make it easier.

It got a bit too hard for me at the end. But I liked it a lot. Creative idea. Cool twitch overlay and typing games are pretty rare. Songs were also picked well.

It got a bit too hard for me at the end. But I liked it a lot. Creative idea. Cool twitch overlay and typing games are pretty rare. Songs were also picked well.

It doesn't seem to fit the theme very well but other than that it's super cute and charming. I especially love different game over screens. They are so charming!

I have lots of problems with this game:

-The artstyle isn't cohesive at all

-You have to wait way too long between enemy waves

-You get way too much scrap, you can fill up every tile with the turrets

-After filling every tile the game run at less than 1 fps

Story is kinda interesting I guess