thank you for the useful feedback! I’ll be sure to include speed options up to 5 in the post jam version. While 1x speed was very useful for testing I can see how it wouldn’t be great for actual playing.
JackkRepublicc
Creator of
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Everyone starved to death within like 3 years on my first try haha. Second try I finished my pyramid by year 86 and spent the rest of the time turning the planet into a hedgehog by building hundreds of obelisks. In the end the gods condemned my hubris haha! Really liked this game, mixed my love of tycoon style games with my love of Ancient Egypt. Great work!
Built a pyramid in 5m 35s! This combines two things I love, idle games and Ancient Egypt! You nailed it on both fronts. The art and colour palette were nice and the music is good and fits really well. It really made me want more and I would love to play this expanded with bigger and bigger pyramids and more options for autoclickers (Im not marking you down for that btw). Very solid idle game. Great job!
Very cool artistic choice to make the game look like a physical tabletop. You really pulled it off! It's a shame I couldn't finish the first fight, but this project has some real potential! It's a real challenge to make a game in 96 hours and to get something up with this much style (I love how cute the characters are drawn) in the time limit is an achievement. Great effort!
What an adorably drawn game. I really love all the little critters! Sometimes it wasn't clear which animals I could click on, but otherwise the game works really well. I love that enhancing the senses involves stretching the body part out, it's really cute. The music was nice and chill too. Overall a lovely entry. Well done!
I made $13,221! Funny tycoon style game. I absolutely lost it when the first shopper fell off the tower haha. Then after I lost and left it running for a bit the screen was full of the little animals flying all over the place, which was hilarious. I loved the almost Animal Crossing style animal designs too. All round this was a fun entry. Well done!
Also bonus praise for the 'bepis'!
Made it to level 25! Took more attempts than Id like to admit, but I'm pretty sure I'm at least a tiny bit better at speed typing now haha. Loved all the switch ups and random lines thrown in. It kept the game feeling fresh as I went up each floor, and I was wondering what the next floor would say. Altogether a really fun typing game (I didn't know typing games could be this fun)! Very well done!
I love the Ancient Greek theme and art! Feels well polished and plays well. I didn't manage to beat it (because I was very silly and played the siren despite the warning. That's on me) but I really liked this one. Art and music were very good quality and it was fun seeing all my little guys fighting. Well done!
Really enjoyed playing through this. A solid parkour platformer. I liked how it gradually added more and more technicality and types of moves/jumps. All of the movement felt good and perfectly weighty/momentum-y. I think I managed to get to the end but I get motion sick quite easily and had to stop eventually (not the game's fault, mind, so I'm not marking it down because of that). Otherwise this was a really fun entry. Excellent work!
Really cool concept for a game! Though I found it quite difficult to make squares. As another comment mentioned it might make it easier for the player to simply click and drag to make rectangles. Otherwise this is a really cool idea and I'd love to see it develop further. I really like the art style too! Awesome work, keep it up!
Very chill puzzle game with nice music. I liked the gradual introduction of different puzzle elements like the vents and the switches. It meant the difficulty kept increasing but at just the right pace so it never left me feeling frustrated or confused. Very nice art work, it all felt cohesive and really fit the game. The only thing that I feel would improve the experience is if the first couple of levels were tutorialised a bit more, though it didn't take me long to work out how to play. Overall this is a solid entry, and I enjoyed playing it! Well done for getting all this done in the time limit!
"Wow!" Was my first reaction when I saw this come up on the feed. I was really surprised to see an FMV game (which I absolutely love as a genre) in the jam. Needless to say I was not disappointed. This game was awesome and every part felt really well crafted! The camerawork and acting was all stellar and it's extremely impressive that all this was made in under 4 days! Excellent work and I can't wait to see what else you make in future!
Had a lot of fun playing this on stream! It was so satisfying to finally work out each of the puzzles. Ended up getting stuck on one about halfway through but I would happily have kept trying to beat it all night haha. Altogether very solid puzzle game. It made me think but wasn't frustrating. Excellent work!
Thank you for the feedback! I'm glad you enjoyed it, and I'm doubly happy you liked Smendes! I've had a couple of people mention that about the cursor. Definitely something that I'll be mindful of in future since it's not super clear that its the round end and not the pointy end that is the cursor point.
Really enjoyed playing through this (and trying to boundary break it) on stream! The visuals of moving between the surface and space were really cool and I loved the mechanics of changing the scale of the planets and sun to affect the surface and solve puzzles (almost zero gravity ftw). Can't wait to see more from you guys!
Absolutely loved every aspect of this game! The writing, voice acting and art were all so cute. The most emotionally engaged I've been with any game so far this jam. It made me really want to help all the animals. I didn't want it to end. It's so impressive that all this was made in 96 hours. You all did a fantastic job!