we thought more how could we use a dice roll in a way that made us laugh, it was a super small scope jam for us. Didn't want to get too bogged down, we were going to go for a d20 but we wanted to get the 6 feeling good before we went further. And just decided it was enough, all the other devs though are super talented and should check out there work!
JACKMCPHERSONGAMES
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very simple and easy to understand. The Wheel (this could be just my mouse) didn't always choose what I want. If you can incorporate the goal into the UI somehow would be nice, maybe a bit more visual feedback. Maybe because it's a glass, every time yo put something into it the blue rises and you're trying not to overflow.
https://jackmcphersongames.itch.io/forgotten-forest-redux-combat-demo
Hey all! I've recently released the demo for the combat on a game I'm working on! The forgotten forest is a moody isometric hack'n'slash game where you play as a knight who must journey to the heart of "The forgotten forest, to retrieve an artefact to save your dying father.
In this demo fight 4 enemies (Press R to restart) and dash and slash your way through the enemies trying to stop you.
I'd REALLY appreciate any feedback you can give so I can improve before I release the next demo :)