A really fun and easily expandable experience with a lot of depth! I really enjoyed the spell customisation system and thought it merged very well with the vampire survivors gameplay style. If the game were taken further (which I strongly believe it should!), some expansion on the tutorial for spell crafting could be needed as it took a few runs for me to familiarise myself with the menus.
JakeW2003
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A delightfully eerie experience!
The atmosphere that this project manages to conjure in such a short time is a credit to your team, the lighting and environment design coupled with impressive sound usage quickly sets the user on edge in a manner not dissimilar to atmospheric story games such as "Gone Home".
I personally got stuck finding the third fuse, but if anything that shows my lack of skill at puzzle games!
The inspection and inventory mechanics felt incredibly well though out, especially given the jam's time frame; one criticism of the inspection mechanic I do have is that it was often difficult to orient the notes in a way that made them easy to read, an issue that could be easily solved with a hotkey to centre the object or a mode that displays only the text in a widget format.
Overall, it was a very enjoyable game and leaves the player wanting more from the mystery of the Callisto Cruise!