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A jam submission

size theoryView game page

game for jam
Submitted by DoggeKey — 2 days, 10 hours before the deadline
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size theory's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#11703.7143.714
Overall#28473.0713.071
Enjoyment#33352.7622.762
Style#39802.7382.738

Ranked from 42 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
scale a square of view

Development Time

48 hours

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Comments

Submitted(+1)

I like the black and white style!

Submitted(+1)

Really liked the minimalist art style but unfortunately I couldn't run!

Developer

run meaning don't stop - try hold button and not release

Submitted(+1)

A very interesting concept that has a lot of room for expansion in the future! I loved the simple but effective visuals and atmosphere they served to create.

Submitted(+1)

It looks weird, but it's not a bad idea. The style is quite unusual to me and that's very good!

Submitted(+1)

Idk if it was intentional, but it gave me a really unsettling feeling. Which is great

Submitted(+1)

Had a really nice atmosphere and style!

Submitted(+1)

The use of dynamic lighting elevates what is really a pretty simple platformer into something more. Nice art direction!

Submitted(+1)

Cool idea! Love the way it utilizes the theme and the pacing of the game in general

Submitted(+1)

We had pretty similar ideas for our games! I like the speed of the game, never got bored. I wish there were some checkpoints tho.

Developer

cool!

About checkpoints - there is no needed because game is too short for this.

Submitted(+1)

Very interesting use of the scaled viewport / lighting. I got stuck at the down arrow part though. 

Developer

sorry, but other humans have collision too. Try to jump over them.

Submitted(+1)

Really cool concept. Art style is there it definitely needs some music and sound effects. Also needs wasd support for all the 60% keyboard homies at there. Other than that great work!

Developer (1 edit)

ok, i will do this after jam (maybe)

Submitted(+1)

Super cool concept! You did a great job utilizing/showcasing the limited view and the stretch jump

Developer

the hardest and important part of creating the game (for me)

Submitted(+1)

This incorporates the theme perfectly!

Developer

Oh, but I thought I forgot about one little thing "BUILT to scale". But if you say incorporates the theme perfectly - I  believe you

Submitted(+1)

WOW so cool! Stretch and squish at it's finest. And the music is great too.

Developer

music? Hm... silence)

Submitted(+1)

wow, I should really get into yoga

Developer

good luck!

Submitted(+1)

what a cool idea! I really like the aesthetic

Developer

: )

Submitted(+1)

I absolutely love this idea, but I have no idea how to "run" to get past the collapsing pillar?

Developer

run means hold finger on right arrow button and do not release (try from first location go only forward). If this don't work - sorry, thats my miss