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Project Silver Gate's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #824 | 3.848 | 3.848 |
Overall | #2173 | 3.269 | 3.269 |
Style | #2731 | 3.162 | 3.162 |
Enjoyment | #3233 | 2.798 | 2.798 |
Ranked from 99 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You are building a small mockup of a bridge, but then you get to experience it in it's real size trying getting through it
Development Time
48 hours
(Optional) Please credit all assets you've used
ZVUKOGRAM - some Sound Effects
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Comments
Neat concept and I had fun driving the mini truck along what I built. It might be worth freezing previous days' blocks if we can't touch them anymore - I broke my bridge dropping a new block on an old one and couldn't interact to fix it.
I love it and i think we share the similar idea of scaling! I wish it had a bit more quality of life features on placing and controlling the block.
Great idea! Loved the way you have to keep adding to the bridge, and needing to drive over it yourself! Though I found the part placement a little tricky with the controls ^^; But had good fun with this!
somehow I was falling through colliders when playing with the truck
This was a really creative idea. I definitely struggled a bit with placing items. A grid feature might help with depth perception, and it would be nice to be able to rotate pieces in both directions. Often I'd juuuuust overshoot what I wanted, so being able to nudge it back the opposite direction would have been great. I really loved the tiny truck test drive phase - so cool! Would definitely play more if the controls felt a bit less like they were fighting you lol
Really cool game, love the concept of a bridge-building game where you have to actually drive on the bridge you built, the only big issue I have is that, while the visuals look nice, shadows for the blocks are really necessary to tell where you're placing objects because without them it just becomes trial and error. Regardless, really really cool game, would love to see more of it!
A really satisfying loop that fits the theme really well! I'm a big fan of the physics-based driving mode as well as the puzzle-solving aspects of the building phase.
A cool idea, especially with the gradual bridge build-up. A nice one!
Really nice concept!
Really nice concept!
Really good game for 48 hours!!
Really cool concept and the art is quite good but the lack of depth perception makes it really hard
Very cool concept I think the driving mechanics were a little janky but it is a great game!
Cool idea, would love to see some UX improvements
really cool idea! i had some challenges with the physics at times though
Really cool idea!
Cool idea. I think you could come up with some really cool expansions to this. I do feel like the bridge and pieces were a bit far apart and also the physics on the non-grabbable pieces was an issue. Besides that, I still had fun. Great job!
It would be awesome if you could rate my game too! https://itch.io/jam/gmtk-2024/rate/2903767
The ungrabbable object having physics was very frustrating. But overall - interesting concept, and well executed. =)
Great concept, it was really good. I do wish I didn't have to fully restart when I fail the verification but I did love the challenge.