Thanks! Yeah for some reason the sensitivity when testing in Unity editor is really different to the end build. The sensitivity option hopefully helped. Thank you for playing.
I really liked this take on the idea. Great art style and music. Looks like we both had the same kind of idea for this game jam! Well done, very fun game.
Thanks for playing. Yeah that sounds like a good idea to avoid the spamming technique. To progress to the next level you must survive 2 minutes in the current level. I think I should have made a tutorial page or something instead of just putting it on the itch.io page.
This was very fun to play. I found it very challenging to multi-task shooting the enemy and avoiding the bullets. However, this was the reason it was so fun. Great achievement for a 48 hour window! Congrats.
Very neat take. I really loved the sound design. The music especially was just great to listen to. At points I found the goal pretty confusing, but after a while I was able to understand it. Congrats!
Great game. What a wonderful artstyle, very impressive achievement for a 48 hour window. I found myself getting pretty confused about what was going on, but I think that is more my problem than yours. Well done!