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James Keywood

25
Posts
1
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A member registered Jun 18, 2023 · View creator page →

Creator of

Recent community posts

Thanks for playing!

yeah i would have loved to included a tutorial but just didn't have time

Thank you for playing!

Thanks! Yeah for some reason the sensitivity when testing in Unity editor is really different to the end build. The sensitivity option hopefully helped. Thank you for playing.

What a stunning game! Took me a minute to understand what was going on, but after that it was great fun. Congratulations!

Fun game to play. I liked the sound effects and the art style, very cool. It looks like we both had similar ideas for this jam. Well done!

I really liked this take on the idea. Great art style and music. Looks like we both had the same kind of idea for this game jam! Well done, very fun game.

Fun art style, reminded me of a mobile game advert. Well done!

Nice art style! Had lots of fun.

Thank you for playing! Glad you enjoyed.

Thanks for playing. Yeah that sounds like a good idea to avoid the spamming technique. To progress to the next level you must survive 2 minutes in the current level. I think I should have made a tutorial page or something instead of just putting it on the itch.io page.

I really enjoyed this take on the theme. Fun gameplay, but I agree that more variation would help. Very cool art style.

Cool game, very emotional. Would love to see more!

This was very fun to play. I found it very challenging to multi-task shooting the enemy and avoiding the bullets. However, this was the reason it was so fun. Great achievement for a 48 hour window! Congrats.

I agree. Fun gameplay though, found it quite difficult actually, was a fun challenge.

I got pretty confused about what I was meant to do. Very cool graphics though, and I really liked the sound effects. Congrats!

Very neat take. I really loved the sound design. The music especially was just great to listen to. At points I found the goal pretty confusing, but after a while I was able to understand it. Congrats!

Interesting concept. Took me a minute to understand what was going on, but after that was great fun! Congrats!

Very easy to understand, what a wonderful concept. I had great fun. What a great accomplishment for a 48 hour window! Congrats.

Great game, very creative!

Great game. What a wonderful artstyle, very impressive achievement for a 48 hour window. I found myself getting pretty confused about what was going on, but I think that is more my problem than yours. Well done!

Thanks for the feedback. Perhaps try turning down the game sensitivity in settings?

I appreciate your support!

Thank you for your support

Glad you enjoyed it