Thanks, Drew. Yeah, the money was to have a way to score. Since the levels are always different, it's a potential incentive to try more than once. We also had the idea that the player could have a number of deliveries to choose from, with different potential rewards, eventually building up their delivery empire. It's a very small iteration of what had a larger vision, as all jam games do, right? Thanks so much for playing.
JasonSpatial
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A member registered Apr 24, 2017 · View creator page →
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A fast-paced, retro, proc gen side scroller in spaaaaace!
Action
Help brighten the day of the folks in this game by collecting, and delivering, what they're in need of.
Platformer
Your growing population is going to collapse under the weight of itself. It's time to Scatter!
Strategy
Recent community posts
Loved the game once I got used to the controls. I'm not used to jumping with the up arrow.
I also enjoyed being able to have more than one arrow at a time. Overall very enjoyable with lots of potential if you wanted to do more to it. For example, I'd love to know what I have in my quiver.
Thanks for your entry!