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Matterhorn's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #837 | 3.902 | 3.902 |
Enjoyment | #1088 | 3.415 | 3.415 |
Overall | #1156 | 3.569 | 3.569 |
Creativity | #2062 | 3.390 | 3.390 |
Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Reverse roles with your enemies (all of them).
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
very creative idea, well polished, also great atmosphere!
really enjoyed the game, I love it
The music is so scientific-ish and matches the theme of the game myself! It's way cooler than most "shooter, but you can switch with the enemies" games that I've seen, because of the way you get to control multiple characters at once, but trying to still not attack yourself. The screenshake is perfect (not too much, not too little), and this game is just generally underrated. Great work!
The presentation is great, and the music is super catchy! I like the main mechanic as well. I think the switching back and forth could be a bit clearer, since it happens when you kill an enemy or when you take damage--sometimes I'm unsure of which has happened. And it's not always clear if I'm taking damage from an enemy or from shooting myself. This is a super cool concept, though, and I could see that mechanic being expanded upon! What if possessing different types of enemies gave the player different abilities?
This game is fun, with good mechanics and polish, and it feels like a good shooter game
I just don't really understand your idea, because you're not really reversing roles, you're teleporting to the enemy's location with it's health
Reversing roles to me was if you had to shoot the player as the enemy or had to move as the enemy to a death trap or something
Still the execution is what made this game shine, so well done!
Great game with fantastic art and polished gameplay. The music was also bodacious. Great Job!!!
This game was really cool and incredibly polished! The music was really great and fit the feel of the game well, and so was all of the art and transition from the player to the enemy. At first the gameplay was a bit confusing, but after a short while the gameplay was really fun and engaging! Overall incredible use of the theme!
loved it, the OST is nice!
Cool game! We had the same idea for the game where we possess our enemies! Really interesting! Great job!
So nice! It's a cool idea.
Fun idea! and the MUSIC is really SICK! I sat in the first menu just boucing to it for a minute :)
The swapping mechanic is very fascinating. Great Job!
This is really polished! good job
Great game, really enjoyed the swapping mechanic
Great game feel and found the swapping allow for some fun moment to moment choices
Great game! I felt like you didn't need to use the main mechanic (I didn't even realize you could swap until my third playthrough), but it did make the game much more fun!
I think you have a great basis for a game. Could use some more elements to make the player want to keep playing.
Pretty good. Feels polished.
Great little game, the fx were very polished and the movement felt good, good job!
The artwork and music were very good, and the concept of swapping yourself with your enemies to avoid dying is interesting. I enjoyed playing this, I do think an improvement would be to add more background art for the levels, but overall very good job!