Simply game but fun. Thank you.
Be careful with volume of valid sound. need to reduce it at -12Db i think :)
Johen.sound
Creator of
Recent community posts
Hi,
This game is really fun, i play it a long time.
For the sound, if you can, on your next project, go try to limit the number of the instance of simultany sound. For example : The skeleton when they shoot, limit at 5 sound max, because, with 20 skeleton, the sound saturate and clip.
For the grunt of skeleton, make sound limit too + delay, for example, 250ms for limit the repeat.
Finally, some randomly pitch for each sound will be better. Be carefull on vlaue of random pitch. For example on Godot, i see max value is 2. So, try 0.1 or 0.2 max. Beyond this value, the sound can be deformed or more different than original.
Thank for the fun and well done.
Hi Team \0,
Great idear this plateformer game, combine fruit for feeding the frugivor plant :D .
I imagine some adding sound when we slide along the wall, or some sound of jump. All sound is spatilized, i think the sound of attack not need that but why not.
The main theme music is soo cool! Nice! But i think in game the music is too dynamic and too dark ( Dark electro) and this kind of music reminds of futuristic games like Cyberpunk. While one expects to hear a more composed and calm music.
Your game is really great. Thank for the fun :)
Hello,
Hi my english is poo, so i write in my natural language, i'm sorry for that...
L' idée en elle même et très intéressante. Les sons sont cohérents, quoi que un peu trop fort. Manque une petite ambiance de fond pour accompagner le jeu ou faire comprendre qu'on a bien commencé à jouer. et pour finir, le " Stream 2D " n'aurait pas était de trop pour la spatialisation du son en 2D.
Globalement, les mécaniques du jeu sont intéressantes, même si la difficulté est bien présente. Cela pourrait être intéressant d'approfondir un peu plus l'idée.
Bon petit jeu félicitation pour ce travail.