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joro550

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A member registered Oct 26, 2019 · View creator page →

Creator of

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thank you for playing and the feedback, i was thinking that i could do some post-jam stuff this weekend, ill try and kwep people posted

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> If you purchase the second or third room first, any room previous will never be entered by the characters in any following level.

Okay have to admit the fact that this is a bug rather annoys me and hurts, this was literally the first thing I implemented and tested rigourously until I had to redo a couple of things, ugh.


Edit: yep i saw and fixed the issue in 3 seconds, frustrating 


> You have a really promising game, but unfortunately it is just unplayable in it's current state 

I agree that it is unplayable right now. hopefully if I participate in another jam or come back to this game it will be a little better


Thank you so much for the feedback, as I say sorry about the state of the game - hope I can improve in future

Yeah T_T first time playing around with godot and plus having other things going on that weekend didn't help but thanks for the encouragement! I'll try and bring something better next time

Reminds me of the old style wolvenstein games :D really fun I like that concept

Ok, I _think_ it should be fixed now, simple issue of me not choosing the correct resolution for itch to display the game properly 😬

Ok, I _think_ it should be fixed now, simple issue of me not choosing the correct resolution for itch to display the game properly 😬

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oh interesting sorry about that, there should be four rooms maybe as you say the resolution is wrong 🙈 - looked fine when i looked at it

I was sleeping, the last 3 hours were early here in the uk had to pack it in 6-7 hours early 😂 have to get to work the next morning 

Haha! The art is awesome, done by shanszocannon https://twitter.com/shanzsocannon?t=AT08ODOLqCax1a7Zoe3Iog&s=09 


Thanks for playing, glad you enjoyed.

Hey! Thanks for playing the game glad you liked it!

haha, i think the art of the knight makes this game that much better and for that i have to shout out shanszocannon. She made a little backstory and named the Knight (which all had to be cut for time) but did done great artwork.

Another person noted that you can actually slip the box into the walls also something is definitely not right with the collider. Sorry you couldn't complete the third level... There is a reason the box didn't respawn in position, the "puzzle" is that when you press e the box is supposed to move with you to the flag so you can get over the next obstacle 😅

thanks for playing! I had plans to have the Knight their the flag where you mouse was pointing at first but thought I'd have to have a couple levels introducing the concept etc. By the time i got things together there wasn't anytime to do the original concept 😂

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Well.... That's not supposed to happen 😅


Thinking about this without looking at the actual project i suspect this might be because i forgot to make the tile that make up the floor into one big collider so each tile has a small crack where you can slip object between

hey! Thanks for playing the game, i too wish i could've added a few more levels (and maybe at some point i will) but time and other commitments got the better of me, keep track though because i have some ideas for this game 😄

thank you for the really nice feedback ♥️


I'll take that feedback, that's a thing i did to make the levels less black but admittedly it can lead to confusion.


I didn't know about the truck in the third level, that's something to look at 😅

This is so well polished for a jam game, great work!

This is a fun little concept, I think if you fixed some of the hit boxes and added some health bars and stuff this would become something  :D

I love the art in this game, the attack were super cool.

To give some constructive criticism (and obviously I know it was only a game jam) I think the Cthulhu character was way too difficult to kill 😂 I felt like I was wailing away at him for five minutes, for a while I thought the attacks were doing 0 damage, maybe a health bar or some floating damage indicators would do a world of good here (just for some player feedback). 

Super fun game! Love the concept of having to control two players and avoiding dangerous at the same time

Very cool spin on the "it follows me" theme 😃

This is a cool little concept, personally I feel like the black ball chasing the character is a little too unforgiving but I may be doing something wrong, my high score is two 😂

Thank you for playing <3 Glad you liked it!

Thanks :D would love to hear what you liked!

Glad you liked it! Might try and update it with a few more levels but unsure if I'll have time before the jam ends