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josshzz

16
Posts
A member registered Oct 28, 2020 · View creator page →

Creator of

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really good game plays nice, smooth. Like the menu before the game i felt like that was a good touch. Only thing i would say was that it might've been a bit too easy, so maybe a change in variation of the enemies could be a good edition to stop the sense of repetition.

love the aesthetics of the game but it's maybe a tad too slow paced. Like the idea of collectible coins so a counter for how much picked up so some sort of scoring system would improve this game.

near broke my space bar fun game and definitely has that addictive factor to make it a strong arcade type game.

really good and challenging game, i liked how more enemies spawned as the game progressed. The concept is simple yet effective and the music as well perfectly matches the game displayed on the screen. i also liked how easy it was to play and maneuver in and out of

A really good and seemingly addictive game. though i did take a minute to adjust to the controls i quickly realized that this game has lots of addictive elements because of how challenging it is. graphics are great the 3d aspect and map is brilliant i would maybe just get slightly less annoying music but if that's there to add to the game and give the user an intentionally frustrated vibe than you have aced it

I like the music(obviously) and i liked the overall mario feel of the game it's like a proper mario minigame. i did have one glitch tho when i stacked two things and then it started falling but the camera panned up before it did and it still let me play on even though i was stacking nothing. And when i stacked the fist can it took a tad too long before it let me stack another can but to be honest it's a really professional looking and feeling game that i wouldn't be surprised to see implemented in a mini game like side mission in mario.

Love the music to be honest did a really good job with that and the overall design of the game. I like the idea of the health bar and the design is really appealing along with the instruction to use the space bar i appreciate that addition. The only drawback would be that the gameplay is kind of flawed, you can just keep pressing space and enjoy the music if there was a fix for the gameplay then it would be perfect. i like the idea presented by UP2011310

really wanna play this game ngl, if ur having trouble uploading it i just uploaded the whole final build file after zipping it, and upload it as a downloadable file on itch.io, not as a html or a zip file,  just in case u made the same mistake i did

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i do really like the music as well great job on giving the game a good feeling when you play it

i really like the background and the smoothness of the gameplay. The game is challenging and nice to play. I would allow for a little bit more time at the start before the first jump because when i was just figuring out the controls at the start i would just burst off the building but a really good game though. 

The visuals on the game i do like, they're quite clean and i really like the smoothness of the gameplay. what would be nice would be a way to know how much i scored on each try and maybe some more UI implements like a screen saying press space to restart could be useful, but a good game nonetheless.

yeah the visuals need some work thanks for playing and i'm glad you like the gameplay

yeah the grass does need a little more work and i'll work on making a more smoother visual look for the next one thanks

yeah sorry about the green lines i didn't quite notice that thanks for letting me know, and i'll think about using tile mapping next time sounds good

thanks bro, if i had a little more time on the game i probably would've brushed up on the grass a bit more and yeah i still wanted the car to have that jump to still be visually appealing glad you liked it thanks again for playing

yeah apologies i had some problems with the colliders on the grass and implementing better fit ones. thanks for the feedback