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juega331

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A member registered Feb 01, 2021 · View creator page →

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Not my fault you are a simple minded goober that can't play chess 6d

We balling 

Thanks for playing! I'm surprised to hear about the enemies thing because i added a small card with what the enemies do on the "Instructions" button

Thanks a lot! Yeah the game is hard, part of it was intentional but partially it depends a little much on map generation so the difficulty can be inconsistent

I have been able to play now
The game is alright, the concept is there and i can see it getting polished, but currently it doesn't seem too fun, the character is slow, the places around are barely responsive and there's nothing to do other than upgrading for as far as i have played


I hope this still gets worked on in the future

I have been able to play now
The game is alright, the concept is there and i can see it getting polished, but currently it doesn't seem too fun, the character is slow, the places around are barely responsive and there's nothing to do other than upgrading for as far as i have played


I hope this still gets worked on in the future

No problem man, we all start somewhere

I like the idea but this is just two buttons on a screen

This is a perfect 5 stars game

It's fun, it's ingenious, it looks good, it sounds good and it plays smoothly

Good job!

I loved the game, i would say it's a little easy and there's no difficulty change so i ended up dying when i decided to drop the game

If that was changed i think it would be perfect, I love it!

Top score 1348

Fun game! not a fan of breaking my mouse clicking but it was fun

I like the audio, the special object implementation, the gameplay and it was fun

The only thing i'll denote is that the loop's concept doesn't convince me, it was still hella fun!

ps: my top score is 519

It's an incomplete game, there's nothing to judge 


I like the doodle characters tho, but there's nothing to do with em

The graphics look like they were each ripped separately from different games, there's debug text on the screen and the health became a massive red line when i touched a slime

The score doesn't save and i didn't know what i was doing until i read the description

I don't want to sound rude but the game uploaded is unfinished, i played the other version that works better and it was kind of fun! but i have to rate the one submitted

Still, i hope the game gets better on future updates if it is continued

The graphics look like they were each ripped separately from different games, there's debug text on the screen and the health became a massive red line when i touched a slime

The score doesn't save and i didn't know what i was doing until i read the description

I don't want to sound rude but the game uploaded is unfinished, i played the other version that works better and it was kind of fun! but i have to rate the one submitted

Still, i hope the game gets better on future updates if it is continued

This was a very fun game to play! I love the audio design, the graphics have a lot of charm incluiding the unnecesarily realistic explosion, it made me giggle for a few seconds

The only things i would criticize is that i'm not sure what the loop would be, maybe the wave system but that doesn't seem too fitting, maybe some music would add the last push it needs to be a very well rounded game and not having description for some upgrades gets confusing when i don't know what the jab stone does


But still, this is a very fun game, i would like to revisit it if it ever gets updated!

It's a little confusing the lack of directions or instructions on the game, i tried a couple of times but with little guidance and no breathing room it was hard to tell if there was an end goal and i was doing something wrong or you are supposed to run out of time eventually

The music is cool and the graphics are alright, i hope this gets some sort of update eventually!

I can't play, it gets stuck in a purple screen after i click start :(

This was a fun game to complete, the loop theme is perfectly implemented and the special object even if not uniquely done, it was reasonable

I have to say that the music grinded my gears after the first minute and the graphic of the miners, mines and markers don't fit at all with the background, But if this is ever refined i would love to return to this game!

Please add an undo button tho, having to clear the entire row to make a long loop was a little frustrating

The game is fun! the theme is well implemented but i'm not sure about the special object, the pickaxe feels more like a star to reach the goal than an important distinct goal in the game

I found some bugs, first, there's a double jump that only works if you press the spacebar twice quickly, not at any moment mid-air 

Second, you can't jump when you are standing up in a platform that can be moved

And lastly, you can't die falling, you have to restart

Wish there was audio but the game was still quite enjoyable! i had a fun few minutes

I like the idea behind the game and i love the sketchy art style

The movement doesn't feel responsive and the bounding box is too big, to the point that sometimes my character freezes mid air and i figured out some things by mere accident

I even beat the first level wall climbing and i'm not even sure if that was intentional or not, and the text goes a little too fast to read


I hope this game gets polished after the jam because i liked the concept <3

I can't really play the game, there's no executable

I like the concept and the implementation of the theme, but i kept dying and i never really understood why until i started reading the description because there was no delay between dying and inputing something to respawn, so i kept skipping the text unintentionally

Thanks for the feedback! Yes i didn't manage to balance it too well when it comes to difficulty, i had to cut some corners on the making of it when time started to run short and it's the main thing i would like to change after the jam

Haha im comenting on my own game

Esta bueno el juego, soy el que completo el juego en la exposición. 

Nerfea la escopetaa

Is this going to be on Android at some point?

I don't know

why the fuck is it only on newgrounds? the site is even collapsed!!

I like the prototype! it's fun to play, but i think that there should be a small explanation of the keys as i found out by mere accident that you could go faster by using Shift, and the levels gets repetitive very quickly as it's always just 5 enemies spawning and a boss, but otherwise the game is fun!

What ideas do you have for new classes? tell me what you got!

Template:

Class name:

Class aspect (if you don't have a photo)

Class default attack:

Class Secondary attack (optional)

Class Special:

Class stats (Health, Speed, Damage and fire rate