the children yearn for the mines and so do I
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EXCAV8's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #1 | 4.391 | 4.391 |
Overall | #2 | 3.812 | 3.812 |
Audio | #4 | 3.652 | 3.652 |
Gameplay | #4 | 3.826 | 3.826 |
Special Object Implementation | #4 | 4.348 | 4.348 |
Fun Factor | #8 | 3.652 | 3.652 |
Theme Implementation | #26 | 3.000 | 3.000 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
You wield a pickaxe and the 8x8 game board loops around infinitely to the right.
Comments
The game is really fun to play, my team agrees that the game give a lot of dopamine shots to our brain and keep telling us to play it. But, as the game progress the difficulty spike to high and been too challenging for some of us.
Overall, this is the best game that we tried. Great job !
The game is really fun and the art style if phenomenal considering the time we had available. Though I feel like the game starts a bit too challenging and one time I somehow died on start.
I haven't really put any thought in using premade assets like the GUI you use before, but I may try it in the future as it can clear a bit of time to focus on other aspects of a game.
This game is the most polished and well made of the games I have tried at this point. Good Job!
Thanks! I opted to make only made a few assets and use them carefully as opposed to a big variety for that reason, I'm pretty picky about presentation. I highly recommend third party assets, especially for UI - designing UI would absolutely have taken me too long. I'm grateful for the work people have done to make prototyping progress faster and look better.
The difficulty is definitely higher than I intended due to a bug where block health doesn't reset after a game over (newly spawned blocks gain +1 health for every shift left), so the more times you play without refreshing or closing the game, the harder new games become. Ran out of time to playtest, undoubtedly due to my pickiness on presentation. lol
That issue plus hopefully all of the dying on spawn scenarios are fixed in a build I have ready for after jam voting is over. Thanks for your feedback!
This is a perfect 5 stars game
It's fun, it's ingenious, it looks good, it sounds good and it plays smoothly
Good job!
It's very well polished. I'd be very interested to know what your planning/scheduling process was. There's nothing apparently incomplete, which is impressive.
I came up with the core idea pretty quickly as thankfully the theme clicked with me. I got just the basic gameplay working first (falling blocks and mining) before I worried about the looping and failure states.
I had initially wanted to include usable items as well as more detailed + directional sprites for the player but ran into so many issues with collision that I opted to cut that and make sure what I could include was as good as possible. Thanks for the comment!
Great game with a very good polish ! It's a bit hard but the concept is pretty fun and was a really good take on the theme. Well done :)
very nice game except i cant play it for some reason but it looks sick and the audio is just perfect.
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