Enemies spawning in after you get caught would be a cool addition. The only problem I see with how it currently works is that some levels (atleast 1) were imposible to clear without getting caught which weirded me out a bid since I wanted to sneak through perfectly. This also forces the player to get caught instead of making it an alternative option / decision while clearing the level. The game is promising in my oppinion, I think an extra day would have made this game a lot better, overall a good job to you and your team.
KevinOtten
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A member registered Dec 12, 2019 · View creator page →
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Step into the infernal abyss with "HELLalujah," a 2.5D platformer where you make noise to go undetected.
Platformer
An action-packed FPS where you play as a reaper with powers banishing armies of demons.
Shooter
Make your way out of the deadly cube by smartly moving around the obstacles
Puzzle
You are a Cardomancer, the only way you know how to attack is by using or throwing cards.
Action
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