Haha I've got plenty of faces to work with. Thanks for playing!
Kittyking101
Creator of
Recent community posts
The visuals and narrative are professional quality, and the story fits the theme to a tee!
I would recommend not having 100% of the dialogue interactions needed to make progress. Since the text can't be skipped, it would make sense to have a few different dialogues depending on how eager you are to order right away vs being the extrovert and talking with everyone. It could even play into more endings if this game gets expanded!
The last part of the game took me a while to figure out where to go after picking up the knife. I knew the front door was locked so I figured it wouldn't make sense to go back there, but that's where you have to go. Not a big deal though, just had to load the game a few more times.
All in all, marvelous experience!
I should make it more obvious that the quests can be done in any order at any time (they're technically more like achievements). The question mark is just meant to be a hint or suggestion on what to do, it's not required to be there before you can complete a task. That's why there's such a long delay between hints :/
Also the cat is a picky eater, perhaps I will add some more things it likes to eat >^o.O^<
edit: thanks for the feedback! I think having alternative ways of displaying tasks is a great idea.
I'd like to applaud your efforts on this project. For one, it's a massive step up from your last game in terms of scope, and I absolutely love the creative vision you expressed from changing the perspective from 2d to isometric 3d while playing out the story, which is also well thought out. Also, those animated monsters are TERRIFYING! The glitchy movement and sounds effects actually made me feel creeped out to the point I forgot I even had a macguffin! I really adore the sound effects you record too, especially the "wa"s!
The fact you are disappointed means you believe this game has a lot of potential, and I believe that too. I've put in more than 5 years on a project I believe has potential. Keep up the great work, and take your time!
Right click and make sure your guy actually touches the star.
Speaking of touching stars, that was literally the game I made before this one! https://kittyking101.itch.io/touch-the-stars
Looks like some of the UI elements are smaller in your browser, but otherwise looks playable! I'm guessing your browser size is above 100%? Just tested this myself and found they don't scale to your browser size. This would be a quick fix; thanks for helping me find a bug!
Glad you enjoyed the star effects! I put each star there by hand, so if you reach higher levels you may see some pretty cool patterns. Just see what happens after level 100 ;)
Rootin' tootin' shootin!
It starts out pretty fast. Sometimes I end up hugging a corner and hoping a ghost doesn't end me. I think the enemy spawn rate may be bugged when replaying it because after a few attempts the game started with like 30 enemies. It eventually crashed for some reason :/
Well done! The pixel art and music are great!