Thanks for the comment! I will definitely try to fix that, as soon as I have the time! Glad you still liked it! : )
KorbohneD
Creator of
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Wow, your absolutely correct! Another puzzle solved. : D
I really had it as a different name before, because I realized way to late it would show up the moment the player would input the first name, good job!
I am also not a native speaker, so sometimes there can be difficulty with getting the meaning of words across. With lunch boxes I meant those little plastic boxes you put cut up stuff like cucumbers and tomatoes in which you then put into the picknic basket. If that makes sense?
Probably need to reword that then. : )
Thanks for your feedback! Means a lot to me!
Heyho!
I practically played almost every major incremental game out there. At least I think so.
I of course really liked "A dark room", "Universal Paperclips", "SPACEPLAN", "Crank", "Shark Game", and actually many more, but I really enjoyed those who had a bit of story in them and actually came to an end. Thats what I tried to replicate the most. : )
I used Gamemaker Studio 2 for making the game. They as of now also released html support for even basic subscribtions, so that is cool for future people making incremental games. Sadly, back when I started that was not available yet, so I did not start with that in mind and it is pretty difficult to add online availability now.
Thanks for the question!