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Little Big Warrior's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Aesthetics (Art or music) | #13 | 3.688 | 3.688 |
Overall | #23 | 3.172 | 3.172 |
Your personal opinion | #33 | 2.938 | 2.938 |
Use of chosen theme | #38 | 3.313 | 3.313 |
Innovation | #39 | 2.750 | 2.750 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Title its based on
Little Big Man
Any pre-made / AI assets used (if applicable)
Everything by us :)
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Comments
Damn this was so ambitious for a jam game. I love the switching animation from big man to small man, in fact all the body animations are really charming. Wasnt expecting a full roguelike with a shop and multiple weapons! Very cool entry all round, thanks for jamming ✨
Very cool concept for a game! I really liked the visual style, but I didn't understand the point of the character change. I want to point out that there are too few coins at the first levels. And you also need to add a store before the boss battle. Good luck developing your game after the jam!
Great game, i enjoyed it a lot, my biggest issue was the screen wobble or movement was just a tad too much, but that is a minor complaint. I like the upgrade system and the integration of the theme worked well. All around super good!
We knew some people wouldn't like the screen wobble so there is an option to turn it off in the settings. Thanks for playing though! :D
Ope that’s on me, i didn’t check
This is awesome, I love the art and the interpretation of the little big man mechanic is great. There's so much content in this I am really impressed I didn't expect it to have a shop and everything! The screen wobble effect when you walked made me a little motion sick, I couldn't find a way to toggle it off maybe a way to do that would be nice. Great job on this I really enjoyed it!
There is an option to turn off the screen wobble in the settings. I'm glad you enjoyed playing the game though :) thanks for playing!
aww shoot I should've looked harder for the setting then my bad. Great job on the game!
There are a couple of bugs, but the overall idea is pretty neat!
I like the soundeffects a lot, I would just wish that they were a bit louder. : )
Great game :)
I only have 2 problems with this game:
1, The shop only lets you buy one item/weapon at a time, there comes a point where I have a lot of cash and I cannot even use all of it because of this limitation.
2, the projectile throwing enemies can still attack while doing the death animation, resulting in a spike coming almost out of nowhere.
EDIT: Also I could walk through a wall and go out of bounds once. Rare but strange nonetheless.
All that said this is a great game. I like roguelikes and if it wasn't because of these issues I could replay this game all day long. This has the potential to become a full steam release if you fix these issues and add more content.
Thanks for the feedback! :D
I've actually already fixed these issues in the game, and an update will be added after voting is over
Really like the use of concept and the art style!
I love the art design. It is really unique and made with passion. The animations give a suspenseful feeling. BUT, one major issue is that if the enemies get too close to you, you cannot kill the anymore. Therefore you are destined to die. Furthermore they are as fast as you that's why can't run away if they get too close. Please fix it !
I'm glad you liked the game! About the enemy speed, we made it so the small dude could run away from most enemies except flies. But because we were on such a time crunch in the end we couldn't really play through the game and balance everything. Hope you still hade an enjoyable experience though!