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Kubutek

43
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4
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15
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A member registered Feb 17, 2019 · View creator page →

Creator of

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This is really addivtive. Understanding that each row is single die wasnt obvious for me, also sometimes i dont know if certain things interact with each other: is clown a human? or is firework a rocket? also being able to scroll up the log would be nice - just to see what happened. I still don't know how multiple same things in same row reward each other, also what exactly happens when all dices where touched - i understand that some bonus applies, but is it multiplier, or flat? I only managed to go up to 21, maybe with more knowledge about mechanics i would advance further. Anyhow, really nice! thanks for making it, im looking forward to full steam version!

Gorgeous start screen and controls explain, rooms are much too big, also i got lost on almost every level i was on, minimap would be enormous help :)

Timmy would love Ed Sheeran, for certain!

After all those years i finally fired from a shotgun at Cosmic Toaster God. It fell off a platform

After some time of getting random powerups my dash was so long i randomly fell off this platform. Win condition would be nice addition

Stopping during attack and being unable to move was a bit frustrating, i couldnt pass 3rd level.

I like the concept, altough it would nice if there would be some timer or other goal, visiting hospital every time is a little bit discouraging  :)

Looking for sixth poster took some time :) camera needs a little work i think, it was hard to get a sense about space around. 

Looking for sixth poster took some time :) camera needs a little work i think, it was hard to get a sense about space around. 

Thank you so much for kind words

Thank you very much from the depths of our gamedev hearts.

Conveyor game belts are always cool, but i couldnt figure out why if i deliver packages i loose money. Also starting point is spawning in the corner where i cannot reach it. or am i missing something? I am looking forward to post-jam version :)

This is absotutely terrific game, exelent job sir. Creme de la creme.

Although what is it about line width of their bellies? everything is so polished that this small thing stand out so much :D But it is really great: animation, movement, silliness, enjoyment. Loved it

Zoom in would be a nice addition, although i dont know how much it would help :D

I think some way of displaying health or hitpoints would be really nice addition

Its definitely too short, i would love to play at least 3 times as many levels. Still a really solid idea :)

What does the symbol in the right corner mean?

What does the symbol in the right corner mean?

I cant find a way to make fix cables inside of gameboy, is there any correct way to connect the points?

Funny simple concept, sounds are on the spot

Exactly what I'm looking for in game jams - simple and clever. Love it!

It's decided - I'm switching to mushrooms since today.

This is extremely nice, thanks! Maybe you could add a way to donate or buy you a coffee? I would be glad to pay few bucks for this experience 😁

(1 edit)

Hi, this jam was awesome and i was having great time but i just found out that i have been receiving worst notes in "adherence to restrictions" category. Can you tell me what is wrong with that? I have clearly no idea, and i would love to improve on that side....


My game link:

https://itch.io/jam/nokiajam2/rate/563178

Actually i am sending data from computer to serial port on Arduino Nano whith each frame: its incredibly slow process so game has like 2 fps :) i am currently planning to create straight forward connection via USB cable which should result in smooth FPS

Thanks! Glad you liked it :)

Unfortunately i am not able to go progress... "5" button is not working... Am i doing something wrong?

PS <3 LOVE2D <3

Also: was it done with LOVE2d?

This is the kind of the game i was hoping to see! art is great, sounds does not fit the "nokia style", although its great. I am having problems in map navigation, but art is great and if time reverses i would love to play it on NOKIA :)

I felt  some disconnection between two diffrent parts of the game( i understand thats its because of the theme :) ). Sokoban was really well executed thou :)

Really cute, i think only thing that could be benefitial to game would be more "character" added to each level(like dungoun, castle, grasslands, smth...) it could became really Zelda-like :)

Puzzle are really polished but i think that the game lacks more descriptive graphic, its really hard to get what is going on. Maybe some other effects on special blocks would be helpful. Also some intro screen would be great. Apart from that really nice game :)

Hello,


We've managed to display our game on original Nokia 3310 screen (ok, it's actually Nokia 5110, but the only difference is the backlight color) with Arduino.

Cheers!

Check out whole game here:

https://itch.io/jam/nokiajam2/rate/563178


Map is really big and hard to navigate because of that, gameflow is running really smoothly apart from that and it was a pleasure :)

not even a scratch...

Cool game, it was hard to understand what is going on at first :)

a little short, but cute :)

It worked! Thank you very much!

Great! Here is link: https://kubutek.itch.io/atom-baby to my game. I couldn't make proper html build earlier, and forgot about due time for 10 minutes

I know i can't im just so angry for myself....