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kukara

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A member registered Jun 20, 2021 · View creator page →

Creator of

Recent community posts

Very happy you had fun with your creation! 

Very cool animation of the slime, and the physics of smaller slime bigger jumps feels very intuitive and natural. Awesome!

Thanks for playing! Yeah the rotation tool seems like the #1 feedback. Took notes, it definitely can and should be better

Tried to make a chip only whale, got a Meh :( Yours is a better design. (I hid all the other trash behind the big whale, had to hunt for just the chips for a while).

Nice game, played all the levels cause it was cute and chill and I had a great time :) 

Thank you very much for the feedback! *taking notes*

Very cool game. Great pixel art. The music is gooooorgeous, very spacy and serene.

The art is soooooo goooood. The suitcase packs the exact same things I pack, wot?! Are you a spy?

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Whoa, the double chip whale meta, I should try it next time, seems to fit very nicely.

Edit: actually triple chip

Wonderful game, the art is sooooo amazingly gooood!

Thank you for playing!

I DID IT!!!!! 

I hated every second of it! this was great! :D this is one of the simplest and the most frustrating games I've ever played, it's genius. 

wow, that's an excellent question ... ¯\_(O~o)_/¯

Thank you for playing the game! Which one is your favorite trash piece? :)

I think it's the sensitivity, it was too sensitive. I wouldn't use a slider necessarily because using two finger slide to zoom feels very natural 

The idea behind the controls was to match what's commonly used in 3d modeling software, where q is reserved for select, and w, e, r are move, rotate, scale. So the game can teach you 3d a bit :)

Thank you for playing!!!

Happy that you liked it! We have more levels that we unfortunately didn't have time to add before the deadline. There is a starfish level!

Very cool idea! The zooming in on my touchpad felt too sensitive so a bit finicky to navigate between zoom levels. But the rest is absolutely fantastic. I don't know how well I drew but the banana seemed satisfied :)

Awesome chill game! I spent so much time perfecting the positions of the cutouts so they cover the murals just right! I didn't need to spend that much time but it felt so good :)

wow so polished, it feels like a complete game! and so many levels! And I LOOOOOVE how the music quiets down for the edit mode and then turns back up for the play mode, such a well thought through detail!

Cool old school game! Turning left and right felt a little janky, couldn't do it fast because of the animations trying to play to the end. Other than that very cool!

Can't NOT play a cat game! Wow, cats! What else is there to say? The art and music are both gorgeous :3

A little tough to understand what to do, but very cool once I got through the learning curve. Awesome little game!

Such a cool game. I like how there are almost no limits to make your body comically big. My sword was gigantic!

I didn't realize at first that scaling up my body part would make me have more health, so I focused on scaling the sword and the shield. But once I learned, I made myself the biggest chonk known to puppet world, healing through every attack with the ever increazing mega body.

I pet the cat and got 1 king point :) A very cool story game, and very replayable cause I wanna try other answers to some of the visitors to see what happens.

I couldn't answer any questions lol, but it's super well executed and looks amazing! Awesome style, wow.

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Yes, we have ideas for how to improve it, but can't make any changes anymore :)

I chuckle every time I make a sculpture which still looks like a bunch of trash but for some reason it feels very special in my eyes. Fish have terrible eye sight anyway :)

Fun game with awesome art! I didn't realize at first that I can move the towers after placing them and thought it was impossible.

I think the difficulty curve is a little odd - it feels very hard at the beginning trying to survive the first few waves with just one tower and having to move it around all the time. Then it gets somewhat easier when you can just leave the towers standing and not bother moving them, and then it gets hard again once the monsters overwhelm.

I made the most atrocious sounding pipes and got booed off stage but only got an A- :D Given how terrible my pipes sounded I felt like deserved a lower score.

Very neat idea and I was happy that he actually tried to play my pipes instead of just telling me the score, very cool. Great game!

This was so creeeeeeepy, but so coooooool. I made the most disgusting looking mega leech, it was a monstrosity from my worst nightmares hahaha.

That was very intuitive, and oh my the surprise when I discovered the down stomp attack :) At first I thought it's side dashes only. Very fun to discover new abilities, I kept looking for things I could do. 

Very cool concept and the scales element is very well executed.

Part of me was expecting the heavy shield knights to start sliding down when the scales were tilted too much, but they kept holding on :( 

I slowly discovered the keys, but it wasn't very intuitive, so it took me a while to make the order. The art and the character design is fantastic, though!

The pixel art is gorgeous, and the title screen music is very mysterious. 

Such a ragy game omg, I wanted to punch that otter so bad! This was great and fun, the art is awesome

I've used Blender to model all the things but I switched my keyboard layout to "Industry compatible" XD cause the Blender's own hotkeys are made by aliens and I can never get used to them :)

Cool little game, has those super mario vibes, scratches that itch. The word of the game, bird of the game side "games" (?) were fun to click around :) 

Omg that's so deep! Thanks for the tips, let me try again :)

This looks insane! Are those vein tunnels infinite? Can I reach the end? Visually stunning, the atmosphere is very immersive.

I kind of wish I was the good white cell guy though, I felt bad terminating my host :(