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Scaley's Sushi Shack (GMTK Game Jam 2024)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #91 | 4.526 | 4.526 |
Overall | #1141 | 3.614 | 3.614 |
Creativity | #1855 | 3.474 | 3.474 |
Enjoyment | #3069 | 2.842 | 2.842 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In our game you are a scaley fish person who is serving scaley food you built to other scaley people. In our mini game you have to scale the food bigger or smaller to match the size of the customer.
Development Time
96 hours
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Comments
I love the artstyle
The vibes are so immaculate, really sweet take on the theme. Love the artstyle and music. Maybe for people who are a little slow like me, after a few seconds of no progress, put a white flashing outline around the POI to direct people of where to go. Like, after getting something from the fish tank, highlight where the player should take the item as a clue after a few seconds. Took me a while to get a hang of it, but it's very enjoyable! Love it!
Gameplay not very intuitive but the art is good!
I mean. Just an absolute pleasure to read art like this.
Nice game. Really enjoyed the artstyle, it's so cozy and reminds me of Miadzaki's movies. The controls felt a big unintuitive, it wasn't easy to get what you're interacting with at the moment, but just a simple highlight would probably solve it. The music and sound effects add to the atmosphere as well, I see how this can be expanded to a full steam release in the future. Really well done!
love the art! Glad to see someone else tackle an overcooked style game!
Cool overcooked-like game! I sure wasn't expecting to play tetris here :D
Controls were a bit fiddly and it would have been nice to get some kind of highlighting, which object you were about to interact with.
I love the art style and the illustrations.
At some point I ran into some kind of bug, where after using the magic scaler I couldn't interact with the game anymore.
I loved the style and had fun playing. Took a little while to figure out the mechanics but managed to finish some orders.
I slowly discovered the keys, but it wasn't very intuitive, so it took me a while to make the order. The art and the character design is fantastic, though!
I can't read the menus because they're too small.
I also couldn't figure out how to interact with anything, so I couldn't make the first order.
I too couldnt figure it out and i eventually gave up, looks really nice though