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leecommamichael

18
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4
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1
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A member registered Nov 01, 2018 · View creator page →

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This thing is awesome! Considering Gameboy was 4 years before DOOM came out, I'm sure folks would've gone nuts for this game.

Super duper on-theme, love that the music picks up the pace. Well executed!

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Awesome game. I'm a C enthusiast and I had no idea about GBDK. We also did a Pokemon-like thing, but used Godot. I'd be interested in hearing about GBDK and how it felt to use compared to other tools.

Super stylish. Super polished. You should message us back when the full game is available! Don't let us forget.

The music, the mood, the ambiance! Heck even the name. Something about it is inspiring. Great work! 

Wonderful presentation!

The different art style was a standout in the jam. The art didn't feel uniquely GameBoy, but it did stand out and is quality. I think with some more narrative and an overall goal this could be made into a compelling larger title. Great work!

Upper echelon entry. All aspects are polished, both concept and execution are fun. Be proud!

Her little wave animation was so cute!

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Really interesting concept, and mad props for making a game that's genuinely different. It felt a little unclear what my goal was while I was driving, but I don't think it has to be immediately obvious. Great work!

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It's so good! This game has some of the best sound in the jam, and feels almost exactly like A Link to the Past. It was a nice refresher to just know how to play the game and be familiar with the enemies. Overall very polished and well done. I can't wait to do my next jam and to try to execute this well.

The opening sequence was really well written, and you did a good job establishing a game world. Lots of games of that era did this overworld "map of nodes" and that's nice to see here as well. Fun art, and lots of transitions and presentation. I think sound would take this to the next level. Great work!

This game should get a 6 out of 5 for "gameboy spirit," and I know there's a ton of effort put into making that impression. Great work!

This is one of the juiciest submissions yet! Your colors work so well with the action of the game, and there are loads of animations. I really like the character of the game.

Super cool! I felt a bit like I was playing Pacman as I was keeping an eye on the edge of the flashlight and trying to find the batteries.

Great use of dithering for the flashlight!

I enjoy that it's a challenge... it's just so well done! Great submission page, art and music. A rhythm game feels really creative in this context, and this 100% would've been a popular GameBoy game back in the day.

Great work, I can't wait for my next jam so I can try to execute something this polished.

I enjoy that it's a challenge... it's just so well done! Great submission page, art and music. A rhythm game feels really creative in this context, and this 100% would've been a popular GameBoy game back in the day.

Great work, I can't wait for my next jam so I can try to execute something this polished.

Overall really charming and well done. You've put lots of polish on the presentation including this submission page. I loved the *skrrrr* frame where he's "putting on the brakes" to get to his classroom. Really cute and full of character. Also neat perspective drawings mixed with the character illustrations. Awesome!

My first instinct was to stay asleep, so I instantly game over'd and chuckled.