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A jam submission

Doug's Ghostly AdventureView game page

Made for Godot Wild Jam 74: Haunted Made by Austin C and Nathan B
Submitted by Austin, Nathan_B_Dev — 14 hours, 21 minutes before the deadline
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Doug's Ghostly Adventure's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#203.7863.786
Theme#213.6433.643
Originality#543.0003.000
Overall#552.8272.827
Accessibilty#562.4292.429
Fun#582.7142.714
Controls#632.6432.643
Audio#1011.5711.571

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.3

Wildcards Used
N/A

Game Description
Platformer where you haunt objects to attack enemys and solve puzzles

How does your game tie into the theme?
Doug is a ghost, that can possess objects aka haunting them, and use them to solve puzzles and attack enemys

Source(s)
N/A

Discord Username(s)
N/A

Participation Level (GWJ Only)
1 (if we include this one)

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Comments

Submitted

had fun w this game, the art and atmosphere was really great. the platforming was a bit unforgiving and i couldn't get past level 1 but i still had fun. the possession mechanic was fun and i liked that different objects have different amounts of health/dmg. as mentioned already it would go a long way to implement some features to help make jumping around a bit smoother. overall a great entry. well done!

Submitted

The possession mechanic was really cool and unique, and I loved the artstyle. The platforming was a bit tough because it was lacking some features like coyote time and jump buffering. For your first game though, it's understandable that you didn't know about these things to make the platforming smoother. Here are some videos on what they are, how they make your platformer feel better to play, and how to implement them. Great first game, and I hope you keep it up!

Submitted

I love the visuals. The platforming is a little fiddly, particularly with a keyboard but the haunting mechanic is cool.

Great job!

Submitted (1 edit)

Simple platformer. I like the possession feature

Submitted

Good simple game. Like the art style.

Submitted

Really neat idea to possess objects, and I like the intro sequence. It had a good sense of "place" and imagination. I never really felt in control of the player. The jump felt like maybe it took a while to actually get me off the ground once I press the space bar?