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LemmaGameDev

30
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A member registered Jul 29, 2024 · View creator page →

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Please make a browser build, I want to try playing but I have a mac computer

Cool, I just got score 16530.

Extremely fun, but I wish the sticc's movement was automated. A lot of my deaths were because it was hard to move my sticc.

The game was pretty fun, but I stopped at level 2 because the game wouldn't let me scale in the x direction.

Regardless, this was VERY fun, and I' going to keep playing until I get above 50. (my record is 33)

I found this really fun, but there was a bug that was kinda annoying. I managed to get really high above the lava once, but then a piece spawned inside me and I got stuck.

I agree that the controls are a bit weird (just like in my own game although I'll fix it after the jam), and I couldn't get used to them, but from what I could understand, the game would be very fun if I figured out the controls.

Nice game, I had a lot of fun with it, even though I never got past level 2. I like the artstyle, and it felt novel since I never really played any of this type of game from the jam.

Update: Keybinds have been implemented, and I will upload them to the game once the jam is over.

This is a really cool concept for a game, I gave it 5 stars even though it's so short just because it's so fun. It's amazing how anyone could make this in only 12 hours, I can't imagine what you could have done if you spent the full 96 hours of the game jam.

Pretty fun game, but some parts were disproportionately hard compared to the rest. I got stuck on the place where the first screenshot is; I couldn't figure out how to get big enough to climb the platforms.

Really amazing game. While the concept of eating smaller things has been explored in other games, the art style and narration put it above the rest of them. I just wish it had kept going, maybe your evolution could be random and eventually you evolve to live on land.

Maybe you could let Scalephus move left and right as well, using other random keys, and sometimes obstacles roll down the mountain that he has to dodge. That would fix all of my complaints with the game.

I found it pretty fun at first, but the game gets repetitive after a while. There is neither a penalty for getting a letter wrong, nor a reward for beating a level, but maybe the game could be more fun with a bit more work.

The levels are designed to be extremely easy early on, I'm trying to familiarize you with the physics. Then, the levels start building on that and getting more challenging.

Sure, I can add that to the game next time I update it. I'll add it as an option in the keybinds setting.

Now that I've played the game, I really enjoyed it. I might even play it again to see what other choices would have done for the wall. Can you add more levels in the future?

OK - maybe it was there and I just didn't see it, I'll look. I really want to know how the game turns out!

I enjoyed the game a lot, getting new planets and scoring crazy amounts of points, but for some reason in level 6 the cue ball did not respawn after the first turn. I hope this bug is easily fixable - I think the reason might be that the ball hit Uranus? Maybe Uranus sucked in the cue ball and it didn't register as the cue ball vanishing, but then it was inaccessible? That's just a theory though.

I don't understand - how do I advance the dialogue at the start?

Cool game, I just wish it was longer (there was only one level with paper) and had music/sound effects.

This is so far the best game I played from this jam. While it doesn't really match my experience with coding, it's still a really fun way of exploring how unreadable code can get if you aren't careful. I suggest adding some more mechanics to vary the gameplay a bit, maybe you can have conflicting nodes that cannot send signals to each other except through a third type of node.

Really fun game, but the levels get hard very quickly. I got stuck on 6. If this gets made into a full release, I suggest adding more levels in between the existing ones to smooth out the difficulty.

I like the game, but I got very confused very fast with one of the levels. I couldn't get the gravity low enough to jump the ledge, and when I scaled it negatively things got weird.

Cool game, I just wish there was more levels and maybe a progress bar. I agree that the controls felt unresponsive, but overall very fun.

Where is the game?

I tried it again, and I still really like it. I just wish that bug wasn't there.

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I really enjoyed the game as a sort of exploration game, but I encountered a bug where I built the second dam twice, and I didn't have enough resources to make the fourth dam. I'll play again while making sure not to press space near that sign, and I might update my rating.

I know, I'm thinking I'll add it to the game after rating is over.

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I can add keybinds if that's what you're asking, although I never really thought about resting your hands on the keyboard and I was planning to add more controls which would make it impossibe to do that.