100% agree, we had 3 more lined up but didn't have the time to finish them.
LibreTen
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Graphics-wise, it's perfect. I wouldn't change anything.
The gameplay has some problems:
- The controller's d-pad input is poorly made, it's almost impossible to walk with it (using ds4windows), the joystick itself, however, works fine. (Note: if you're using Input actions, try to assign the dpad to the same actions as the joystick).
- There are too many ranged enemies, from the levels I played it was around 50% of the enemies, resulting in dragging out the level or getting killed instantly. I would suggest either reducing to 25%~33% or adding some sort of (rare) healing item (maybe 1 hp per level?).
Other than that it's pretty solid.
The sound was well made except for the music, which was weak. Although for a graphics-programmer team was reasonable.
4/5
Thanks!
The egg throwing mechanic did open many puzzle options, too bad I couldn't really implement those.
As for the last puzzle (the last part of the boss), it's something I randomly put together at the last minute that ended up having many ways to complete it, some ridiculously easy but hard to figure out, and others hard to do but easy to understand.
Fun game with really good music, mechanics and art!
A few observations:
- The intro text should change to the game with a button and not by timer, so non-native english speakers like me have to read it fast.
- The text in each level should only play once.
- The music doesn't need to restart when dying or advancing the level.
I also liked the weird-yet-interesting plot!
Very cool and the difficulty is just right, forcing the player to come up with different strategies.
Just one nitpick: you could have added an ending screen or just sent the player back to the main menu after completing the last level, without realizing I ended up playing the last level two or three times.
Countless times I lost the progress before due to a blackout, someone pulling the plug (by accident of course), running out of batteries, etc etc...
Seriously though, the game is really good despite the lack of music! Kept the tension up by constantly making me think: "Oh no, the power can go out any minute now, I have to hurry and get the other X stars, oh no, the screen just got darker, I'm going to lose all progress now, hurry, hurry, hurry!!!"