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LinoGorilo

41
Posts
2
Topics
11
Followers
28
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A member registered Jul 07, 2021 · View creator page →

Creator of

Recent community posts

Great forestry education game. I wish the outcomes of the decisions were communicated to the player before they made them. I like that you have three variables money, environment, and public opinion and that you have to balance them. Are you going to continue to improve it? 

Cool 80's theme. Great graphics. Reminds me of robot unicorn attack. At first I just stayed at the bottom. The pillars are tough when the fish are at the same spot. 

Pillars came fast and couldn't go through them. I wonder if there could be a weapon change to clear the pillars faster. Or pillars are precleared after a point? What about vertical pillars? Needing to move forward and backwards.

Great top down metroid game. Great into animations. 

At first I was confused what the controls were and how to shoot. The flash animations at the beginning were a little too much. I don't like how the bat enemies keep spawning. I wish they would spawn once when entering new rooms. Hard to walk, dodge, and shoot. 

Great music and mood. 

In the phone some of the text is cut off. 

Didn't get the trading system at first. 

Great art and audio!!

Great game polish

Funny

Great voice over and audio.

When starting the first time I pressed a button before Z and it wouldn't close the screen (F1 maybe). Refreshed page and worked. 

Boss enemy walks away a lot. 

Great game!

Can't get past acid. 

Thanks for the feedback

Thank you! Yes, I already made a sequel improving some parts and have notes to make the 3rd better. 

Thanks for your feedback! Plan to make it more strategic in the future. 

Fun game. I can't survive for very long. 

Fun game. Emojis in games are nice to see.

Difficult game. For level one I don't know if it is registering when I take the candy. The kid cries but I fail. Level two difficult because of time and have to start back again at level one. Be nice to start again on current level. Interesting idea

Hard to get the single wall jump. The platforms aren't able to be jump through. I missed a lot of platforms and had to wait for it to return. The kidneys seem to be shoot, reload, shoot.  Cool graphics and style. 

Great game. Fun. Trying to boomeranged the bullets.  

Using chrome. I noticed it with the first boss. It happened if I was hit with the shot head on. 

Cool game. Well polished. 

Doesn't seem to load on chrome. 

Cool graphics. Some of the enemy's attacks would hit some wouldn't not sure why.  Also when hit would cause you get freeze and get hit again unable to dodge. Nice music. 

When starting I didn't know which one I was. The second boss is way to fast just teleports out of no where then I die. I thought my shield would bounce the attacks but that didn't seem to work. 

I can't beat the first boss. I thought I could roll past them but can't then died. Then tried blocking and attacking then died from the first attacks. Then tried just blocking and ran out of stamina fast and died.  

I like the butterfly. Very difficult with dying with one hit. I didn't know what the controls were when stating. 

Great graphics and music. Shooting with control was hard had to use one hand and switch back and forth between movement and shooing. Also control S opened the save panel and was stuck in the game until I closed it. Cool game. 

Great graphics. Reminds me of Castlevania. Seems impossible to dodge attacks.  

Cool idea. Took some time to understand the ammo types. Thrown into each level. At first I couldn't tell which door was highlighted. I got stuck on the air boss for a bit under the wall. I'm still not sure what the enemy dropped. Health or ammo? Fun game. 

Music is a unusual match with the genre. It seems like you die with one boss hit. Interesting concept. Cool that there are tank options and upgrade options. 

The green boss I was confused where it was at all times. A little frustrating that you can either attack or run but not both while the bosses can have three attacks at the same time. Awesome effects. 

Interesting idea with movement and attack. I didn't like how slow I was an the weird controls took a while to get used to. Even with dash hard to get far from the bosses. 

Thanks for the feedback! I'll include that in a tutorial. 

Secrets revealed. Secrets kept.

I can't get past the jump. Always land in the water. 

Ghost enemies are cool.

Some wizards are hidden. 

Thank you!

The finished game: https://linogorilo.itch.io/dancing-marshmallow

Fun music. Cool graphics. 

Not a lot of time. Took a few tries to understand the goal and controls. Maybe 30 seconds and reset when trash goes in a bin? 

Could slow down when near humans or some interaction between squirrel and humans.