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Aethenia Machina's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall (Primary Criteria) | #18 | 2.714 | 2.714 |
Creativity | #19 | 3.000 | 3.000 |
Boss Design | #21 | 2.429 | 2.429 |
Gameplay | #21 | 2.286 | 2.286 |
Sounds and Music | #22 | 2.429 | 2.429 |
Graphics | #22 | 2.857 | 2.857 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Were any of your assets made before the jam? If so, what were they?
None
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Comments
Nice game, there's a lot of content here for only a month. Having those options and the shop between boss is a great feature. I wish we could restart a battle instead of the game ending when we die, it's quite a hard game so restarting is harsh.
Also it might be only me but the background of the page around the web player has the same patterns as the game so it was confusing to tell the two apart while being shot at.
Very good entry overall !
gets pretty tough pretty easily! good thing you have an upgrade system in place :)
Music is a unusual match with the genre. It seems like you die with one boss hit. Interesting concept. Cool that there are tank options and upgrade options.
On my computer the game goes really fast, I think you should check the deltatime (The interval in seconds from the last frame to the current one ) to make the game working at the same speed in all computers.
I'm assuming your computer is high-spec and the fps is very high right? Can you tell me more specifically what parts of the game goes fast?