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Dancing Marshmallow's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #24 | 2.769 | 2.769 |
Gameplay | #27 | 1.923 | 1.923 |
Creativity | #28 | 2.538 | 2.538 |
Boss Design | #28 | 2.077 | 2.077 |
Overall (Primary Criteria) | #29 | 2.077 | 2.077 |
Sounds and Music | #30 | 1.615 | 1.615 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Were any of your assets made before the jam? If so, what were they?
CC0 art assets listed
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Comments
Cute character designs, but the game is very hard to understand. The combat is just repeatedly clicking icons without knowing what they do. It also doesn't help that a lot of the popup text isn't in english.
Thanks for the feedback
Cool game, a bit hard to understand, but it was fun. I enjoy the bosses and the character design.
Thank you! Yes, I already made a sequel improving some parts and have notes to make the 3rd better.
I was puzzled with this game. I thought it was about escaping but after seeing a boss blocking my path, I'm forced to beat it.
I can see the idea of tossing food to enemies and bosses to defeat them but since there's no significant difference between each apple, I ended up tossing each apple one by one until the boss is defeated. No strategy, just click n click.
The idea could be better if there were strategy involved to defeat each boss :)
Thanks for your feedback! Plan to make it more strategic in the future.
Hi, I was able to win, but I agree with Misterm, it was a bit difficult to understand what each of the 4 foods to the bosses (this was not translated into english?) I also had an issue with the down arrow key also scrolling downwards in my browser. I liked the fluid movement and plus points in creativity for letting us play as a cute marshmallow with headphones!
The graphics are nice.. I wasn't able to understand which vegetable to use against the enemies.
Thanks for the feedback! I'll include that in a tutorial.