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MagesticDugong

25
Posts
1
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A member registered Oct 01, 2022 · View creator page →

Creator of

Recent community posts

I got to the end :)

The first time I had to grow to push of the wall felt really great.

Great idea :)

I got to so many projectiles on the screen I had to go by feel of the game to keep levelling up towers.

Great idea with the mechanic :)

Love the way your menu introduces the play to the mechanic.

Unfortunately I got stuck on the first level at a point far right in the level.

Sweet mechanic.

I scaled the tower!

The red level with spikes in the middle (your first screenshot) was super hard, but I enjoyed the concept of your game.

Great work on the auto-generated maps. It was fun how to stitched them together.

Nice job :)

I finished all three levels. :)

Loved the concept. It gave me sonic vibes for some reason.

Love the look and feel to this game.

Also, I honked the horn too many times :)

Love the graphics and feel of your game. Great work :)

Thank you for the feedback, I agree with you and we would have the segments grow at the front if we expand on this idea.

We decided to put the growth at the end so the player has to try to deliberately get hit to reduce the segment directly behind the head to get the feeling of 'I just escaped with my head'.

Wow. Very impressed with this game.

I grew an extra hand and it was worth it :)

Very cool look and style.

I liked how tiny they got, it made me feel powerful.

I enjoyed becoming a big big snake!

And I am really into the idea of having to scale back down to get into certain areas.

Cool concept.

Very enjoyable game :)

Loved hitting multiple enemies at once.

Love the art style.

Look forward to see where you take this next.

Thanks for the feedback. We should have put this in the tutorial.

You can eat off your own tail to get rid of the debuff, or get your tail hit by the enemy. 

Love the look and feel to your game.

Great work with the theme :)

The fast and the foam-ious. 

Felt like a race game mixed with tony hawk! :)

The gameplay was enjoyable. I enjoyed the puzzle feeling of your game.

Great work :)

Love the gameplay choice between keeping size for passive abilities or reducing size for the big bang!

Love the 3D aspect of snake.

Enjoyed the colour gradient over length of snake :)

Enjoyed the classic take on snake here.

The virus was too good for me :)

It's a classic for a reason :)

We went with something similar.

Made it to the end!

Very enjoyable puzzle game. Love the level where you introduced double small.

Great take on a classic!

Love the style.

I'd put your controls in the description, I forgot them on the second level, but then was fine after I figured it out.

I wasn't able to get past the break it up level.

Really enjoyed it. Got FTL vibes.

Great work!