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Marioc9955

40
Posts
4
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3
Following
A member registered Nov 14, 2019 · View creator page →

Creator of

Recent community posts

More feedback when you hit the enemies would be great

It was fun, at the beginning the player is too far so without moving you can win. I liked the music and the assets.

Cool game! Give me the vibes of Tomb of the mask. But the addition of a boss that shows if you don't finish the level quick makes it more exciting to finish. I would love to continue playing more levels.

Thanks for the feedback. Scaling the difficulty based on the player's score is an excellent suggestion, I'll consider implementing it to provide a more dynamic gameplay.

I never implemented a bottle spawner because of time but It was an idea. I love your idea of incorporating people throwing the bottles. Appreciate your suggestion and will explore it in future updates.

Once again, thank you for your feedback.

Very cool game and concept of gameplay. I completed all the levels. Sometimes the character gets stuck in a corner and does not fall as he should, but with a teleport he gets out.

Interesting idea of gambling the character stats and the game was fun but still with a lot to do with it. The chance to win a better weapon (or a worse) would be cool

I reach the house in my first try with just eleven hits. Great and fun game I loved it!

It was very difficult for me just to reach the first checkpoint. Without the feature to control the high of a jump I don't stand a chance... Oh, I see what you done. But it would be cool the hold jump to control how high you jump so the player can get this over with. Great fit of the themes

Cool game! It would be cool to throw things to angry customers or see a change of mood when you scan all items of one customer

Thank you for your feedback! Appreciate your suggestions. I will make some warnings for projectiles, good idea. I agree that differentiating the projectiles from the bottles with distinct colors is a great idea to improve player clarity. Thanks again!

Thanks for playing and thank you a lot for the feedback in your video

Thanks :D

Good game, very challenging 

Great game, I killed 53

Cool game, I love the hypnotizing background

Great idea, it would be better if the player can control one ship in the battle

Thank you, I didn't have time for the sound haha

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Thank you for the feedback I'll keep it in mind

Really difficult but it was fun

I beat it, was so fun, great game, keep it up

Not bad

LOL great game

Great game, I beat it, It was fun, It's like some fzero game 

Great idea, fits perfect with the theme and makes a really good game

It's a great game, I just want to shoot faster, but the concept is right for the theme

I think I move to slow to reach the final platform, but It's fun tho

It's a great concept for the theme but I can't beat level 2 :'(

Woow great game, I'm still trying to beat it

At first I didn't know how to play, then I didn't complete level 1 haha, it's a good idea tho

It's a great idea but you need more time to implement it better, I played a lot of times and I can't reach the ufo at the final :(

wow great game

Awesome game, I finished it

Simple and easy, nice, more levels and an aim system with the mouse would be great

Nice concept, multiplayer would be funner

when I die I got an error, but when I play everything is alright and its fun, keep it on

Wooow great game, awesome music. I love it

Awesome concept

Sometimes when you reach the black knight your friends fall off the ground

The rest is good

Great game, never played a tower defense this way

wow, that was really cool

Hey thank you for your feedback. Yeah this game is basically an Asteroids in a universe procedurally generated. I will keep in mind your suggestions for the next