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Rotating Witch 旋转小女巫's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation (visuals) | #35 | 4.077 | 4.077 |
Theme | #80 | 3.923 | 3.923 |
Overall | #136 | 3.436 | 3.436 |
Concept (gameplay) | #282 | 2.308 | 2.308 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
It is a very good looking game and an interesting use of the theme. It was very difficult to see if I was going to change cup or deposit the ingredient. Maybe make those different buttons or have some sort of visual indication? But still a fun play. Good job!
Thanks for playing and comment :) Yes, without the indicator and the spinning speed bug both make it hard to see clearly.
We will add an indicator and fix the spinning speed bug in a post-jam version~
Very original & cute concept. The assets are very well used and the visuals are very polished !
I was a little confused with the gameplay & controls at first & had to watch the video to fully understand how to play.
Still a pretty good game & looks very polished. good work :)
Thanks for playing and comment XD
I love the cute assets~
How do i play? Couldn't figure it out, i press the LMB sometimes grabs an item sometimes it throws sometime dosen't, i'm totaly lost.
Thanks for playing and comment! We are sorry that in the jam version we don't have the indicator and the spinning speed will be different under different frame rate conditions. We will upload a post-jam version and kindly watch the video on the game page.
Operation
Left Mouse - Interact (Grab and Submit Ingredients, Change Cup)
A / D - Switch Direction
Cloud UI - Suggestion (Name of objects can interact)
Arrow - Indicator (Direction of objects can interact) will have in the post-jam version
ESC / DELETE - Main Menu / Pause
Oh, i see, here the cups go way faster than what is presented on the video XD
But, the concept is really cool i really enjoy food themed games, and the visuals are super cute, i'll be back post jam to check out the upated version.
XD thanks again!!!
Nice idea and aesthetic, unfortunately picking up objects was a bit too finicky. I feel with some gameplay polish this could be a pretty good concept. I also liked the music choice.
Thanks for your comment! Yes the spinning speed is influenced by frame rate so it is sometimes hard to pick up food. I have already polished it and will upload it in a post-jam version. The video in our page is already updated XD
Interesting concept and good looks, but hart to understand how to play.
Thanks for playing! We will add an indicator in a post-jam version :)
Cool and original idea, but it took me a while to figure out what was going on. Having an arrow or indicator pointing at what the witch was interacting with would’ve helped. Also (for at least the first level) I would slow down the cups a bit. I like the direction!
Thanks for playing and comment!! We will improve the indicator and fix the spinning speed problem in a post-jam version~
Sensational!
Thanks for playing : )
Good idea! Was a little too janky to play though
Thanks for playing! Yes we noticed that we forgot to take delta time into account for the rotation, so the speed actually turned out really unstable haha, will fix it and upload a post jam version!!
At first I didn't know how to play, then I didn't complete level 1 haha, it's a good idea tho
Thanks for playing~ We have improved the instructions now
Interesting game concept! Consider making clearer instructions (I spent the first 5 minutes just clicking and not knowing what is going on). Also maybe make the number of frames you have to do each action in a cup roughly equal, for example, I could not for the life of me get grab the meat patty without just spamming my mouse since it was only up for a couple frames. Overall had fun though!
Now we've improved the instructions XD
We noticed that the frame rate is influencing the speed of spinning, is trying to solve the problem
Thanks for replying and playing~