Not sure if this is supposed to be a board game or an ad for DMDU...
MartinWho2
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Good game, however since the wolves don't do any damage, you can just push them all to the end of the level xD
Also I notices that the bullets would bounce at anything, not only the pink glasses, so it is actually way easier to just shoot the opposing wall parallel to the ground and the bullet will come back as if you would have shot in the other direction, maybe that was unintended ?
The game is really cute but I don't really understand what I need to do ^^' ?
I clicked on some of the things during the first 5 seconds and then I cannot do anything anymore and the monster appears every hour with different glasses xD
Maybe add a description to explain how to play ?
Other than that, art and music are both really great !
Nice game ! It's really satisfying to understand the solution of the puzzle !
The games feels however a bit strange because of the fact that the glasses are behind you and therefore teleport whenever you move to the other side. This feature made me really wondering where the glasses were sometimes.
Some sound and some more art would definitely make it more engaging btw :)
Nice game ! Just not sure about what the metaphor means xD Like, what are the in-game element that tell me that they are not just invisible snails afraid of my glasses ?
Also it would have been nice to add some other type of snakes with other capacities (like more speed or bigger) for a twist because the game is a bit repetitive on the end.
Great game, I really had fun playing it ! The last part is really hard because the guard is really following you closely so I just learnt by heart where the spikes and the hole were haha.
The art style is really cool as well, it reminds me of some cartoons :) I love the rolling animation ^^
It feels a bit unfair that the guards don't have to avoid the traps but I guess it would have been too hard to code this in a weekend.
Thank you for your very precise feedback ! It is very valuable ! :)
Let me answer to each of them:
- The gameplay is indeed a bit repetitive once you start to master how to play, we tried our best to add some features that would make it less repetitive but we could have added more twists to the game !
- Clients will actually never order water so you can just assume that it is only the blue alcohol. You only need to serve water to dizzy customers
- This is a thing that I didn't think about, it is that people would try to give the drinks to the bubble and not the person. If you release the glass while not being on a person, the glass will be thrown away, that's why it fills like they didn't take their glasses. For the trash, you are right that it would have been better to just be able to release the glass and it would empty itself directly.
- For the sponge, if you fill a glass too much, it will be spilled on the bar and then you need to clean the stain as quick as possible with the sponge because you lose points every second otherwise.
- Sad for the credit menu, we should have put more pixels lol
Thanks for the message and have a great continuation !
Thanks for the reply ! I was looking at a friend playing the game and for some reason he could see much further than me and we were both holding N so I didn't really unserstand why.. Maybe it is because I was on brave on Linux and he was on Chrome on macos ? Or maybe related to the fps ? I honestly have no clue
Cool game, it's really good for a first jam ! I struggled a lot with the direction of the car because I ran into walls all the time xD
Other than that, I feel like the special object is not really well used in the game since it is only a small cosmetic part, maybe the glasses could show some special elements (like the road to follow to get to a certain point as in google maps) and you could put them or remove them depending on your preferences ?
Amazing game ! The art is really amazing, big props ! I struggled a lot on the second to last jump because you need to be super precise, it would maybe help if there was a checkpoint at the second lamp so that you don't have to replay the entire level if you die just at the end. Also it would have been less confusing if the key to switch between frank and stein was the same.
Other than that, great game !
Very well made game, it's really great !! These numbers are so hard to beat :)
However I feel like it doesn't really use the theme and main object as important parts of the game, maybe there would have been a better way to implement the glasses, with some special power or something ?
Also after a while playing it, the game dropped very low on fps just after a 0 exploded so I think there is some hidden bug there ?
Very cool game ! The theme and the special object are well implemented and the camera is hard to master which made me want to play a lot to get better at it !
For downsides, the music is way too loud and the platforms are a little buggy. The fact that it was done in 3D makes it normal that you did not have a lot of time for the graphics.
The game is really great and really challenging ! I especially loved the music which I found incredible !! It reminds me a bit of Mindustry's OST which is one of of my favourite OSTs :) Just one thing : When you jump and a platform spawns where you actually are, you are trapped inside it and are forced to jump to escape. It would probably be better to die in this situation and respawn at the beggining ( which would make more sense ;)
Thank you for the feedback ! As mentioned in the comment for deadshotninja, it looks like this problem happens on certain computers. To execute it anyways, when you double click to launch the main.exe, a window will open saying that you probably shouldn't execute this file. When you click on "more option", there should normally be a new button on the window like "execute it anyways" which will let you run the program.
However if you can't fix this, you can still download the code from my github page (linked in the other comment) and run it with python + pygame installed.
Thank you for the feedback ! We knew that the game was very difficult but we didn't have enough time to create new easier levels because we were able to test the levels that one of us had created only two hours before the game jam ended and we still had to fix tons of bugs. That's also why we forgot to stop the level music when you go back to the menu.
Great game ! The game mechanics are difficult to grasp but once you know how to play, it becomes really fun ! One point that I could mention is the fact that the game is not full screen, which makes you click out of the window by accident very often, which puts the game in the background ! Great job :)
Great to see some 3d good-looking game in a game jam !! The game has a soothing mood which makes it really appreciatable to play, however it is very hard to look at your minions and the environment at the same time because of the camera angle. I did not really understand how to fight the skeletons but I still won ;)
The slowed down music effect during reverse is quite nice and feels intuitive. We couldn't quite make out how the puzzles work though, because the physics seem to be partially broken (collisions, can't jump if placed on another cube). What would also be nice would be a button to reset the level. I hope you had fun participating in your first game jam!
This seems to be a problem due to the fact that the program was written in python and then converted to exe with auto-py-to-exe. This problem was already encountered by multiple people (https://github.com/brentvollebregt/auto-py-to-exe/issues/122) and doesn't seem to have a solution._. If you want to check the code out to ensure that it's safe, feel free to do so though: https://github.com/MartinWho2/Mini-jame-game-14.