Super cute and fun game, once I got the hang of jumping and dashing at the same time to get extra height I was flying through the level!
Chum
Creator of
Recent community posts
The way you solved it is actually the way I intended it to be solved, you need the regular fire on the door switch so that the soul fire can be back in your lantern, the fire juggling is part of the mechanic, I wanted to go for a sort of puzzle solving route with the fire juggling. Thanks for the feedback again! I intend to improve the UX /Tutorials if I decide to work on this project further I think that's where there's confusion between my design and the player.
Hey! Thanks for playing my game! The issue here was that you need the soul fire in your lantern to enter and exit rooms, I meant to put a text prompt that tells you that when you try to leave without it but I ended up having to leave it out in the final crunch. Thanks for the feedback, lets me know that some players might get stuck on this.
The polish in all the art is amazing, really hard to get everything this cohesive looking in the 48 hours. The concept for this game is really interesting, a really fun puzzle experience! I wonder if it's possible to get any abilities that will lock you out of completing specific challenges, I can see the randomness of them being very hard to create levels for, but it seems you did a good job!