This game feels really good to play, though I will say the dice mechanic didn't really have much weight on the game. Otherwise, this is a lovely little entry! :)
Play game
Stride's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #957 | 3.683 | 3.683 |
Overall | #1756 | 3.130 | 3.130 |
Enjoyment | #2079 | 2.829 | 2.829 |
Creativity | #2703 | 2.878 | 2.878 |
Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Collecting gems let you roll a dice to gain a specific movement and abilities
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Comments
The pixel art was nice, but all of the other attack abilities seemed the same as the slash. (The cross and the blast only hit the one enemy you ran into, and nothing else, despite what the graphic showed.) The different movement mechanics were fun though! Good job!
The polish in all the art is amazing, really hard to get everything this cohesive looking in the 48 hours. The concept for this game is really interesting, a really fun puzzle experience! I wonder if it's possible to get any abilities that will lock you out of completing specific challenges, I can see the randomness of them being very hard to create levels for, but it seems you did a good job!
Fun little game! got to white room and I supose thats the end. grafics are nice, sfx would be cool
All the art side of things was really polished, the visuals were great and the colour scheme used fits well with the game. The concept was nice though I wish there was more variety in the enemies, and the game would've benefited from having sounds. Still, a really fun play, good job!
I love the art and vibe you went for, but I didn't really understand what I was doing or how the rules worked. Could be something though.
Great artwork! I got stuck on the second level because I had the dash ability and kept blasting past the enemy unable to strike them haha. I still had fun tho!
Love the aesthetic of the game. But I sometimes didn't even have to use the dice to complete the level.
Great visuals. The game will benefit a lot from sound and music. Overall solid game.
I love how it looks like a gameboy game, this could be a fun little adventure game if you wanted it to be. Love how it fits into the jam theme!
Amazing art style, a little vague on what the gems are but other than that really good
Leave a comment
Log in with itch.io to leave a comment.