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Stride's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #957 | 3.683 | 3.683 |
Overall | #1756 | 3.130 | 3.130 |
Enjoyment | #2079 | 2.829 | 2.829 |
Creativity | #2703 | 2.878 | 2.878 |
Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Collecting gems let you roll a dice to gain a specific movement and abilities
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
This game feels really good to play, though I will say the dice mechanic didn't really have much weight on the game. Otherwise, this is a lovely little entry! :)
Gameplay unclear and occasionally unplayable. I would normally give minimum marks, but the art is nice and the movement feels satisfying once you figure out how it works.
Pixel art was nice and gameplay loop is fun. Reminds me of "baba is you" when everything moves with you. Good job
The pixel art was nice, but all of the other attack abilities seemed the same as the slash. (The cross and the blast only hit the one enemy you ran into, and nothing else, despite what the graphic showed.) The different movement mechanics were fun though! Good job!
Really nice little pixel art game, love the simple yet effective aesthetics and the mechanics are really spot on to be an enjoyable game.
The polish in all the art is amazing, really hard to get everything this cohesive looking in the 48 hours. The concept for this game is really interesting, a really fun puzzle experience! I wonder if it's possible to get any abilities that will lock you out of completing specific challenges, I can see the randomness of them being very hard to create levels for, but it seems you did a good job!
Fun little game! got to white room and I supose thats the end. grafics are nice, sfx would be cool
The concept and graphics are very nice! I think the game was a little confusing though; a tutorial might have helped. Overall, though, really great job!
All the art side of things was really polished, the visuals were great and the colour scheme used fits well with the game. The concept was nice though I wish there was more variety in the enemies, and the game would've benefited from having sounds. Still, a really fun play, good job!
Really nice art, very gameboy.
I love the art and vibe you went for, but I didn't really understand what I was doing or how the rules worked. Could be something though.
That wasnt half bad. GG
I liked it! The art is incredible. I was a bit confused as to what I was doing most of the time, so a bit more explanation would have been nice, and I rarely had to use the dice feature (unless I was doing it wrong) but I enjoyed it nonetheless. Good Job!
cool pixel art!
Great artwork! I got stuck on the second level because I had the dash ability and kept blasting past the enemy unable to strike them haha. I still had fun tho!
Love the aesthetic of the game. But I sometimes didn't even have to use the dice to complete the level.
Great visuals. The game will benefit a lot from sound and music. Overall solid game.
I love how it looks like a gameboy game, this could be a fun little adventure game if you wanted it to be. Love how it fits into the jam theme!
The visuals of the game are really good. It would have greatly benefited from sound and music. The concept is pretty neat I think. It's straight forward and easy to learn. I think the dash move however is a little unbalanced.
Amazing art style, a little vague on what the gems are but other than that really good