Its so polished! I love it!
michaelfiber
Creator of
Recent community posts
I'm afraid I can't figure out how to play the game at all. I'm on the first screen where you can press space to start the firefly going in a circle and tab to toggle 2x speed. It says "drag >" but I can't seem to do anything. What is supposed to happen on there? Should I be able to move something with the mouse?
Thank you! There's not a ton of state tracked, I actually started by going through the story I wanted, breaking it up into scenes, and then figuring out what I needed for each scene. So when a scene starts it sets flags for everything in that scene and then very little changes. Mostly just flags that get set when you talk to people. I think this was a fun prototype for a game I'd like to take time building in a more sane way!
Thank you for the comment! Your game feels so complete! I love it! I'm going to play it a bit more before giving it a rave review!
Undercooked sounds about right. I had a fun time doing it and I got about 1/3 of the story in and then it basically just jumps to the end because I made it too big to fit in my available time. I cut 3 full characters and 5 levels of the ship and the levels in it are basically empty husks, so clearly my scope was WAAAAAY off on this one.
Thanks for taking the time to leave a comment! I really appreciate that you like the art style, I didn't think I'd get any positive comments on that part honestly. I definitely had to cut out a lot of the gameplay because I bit off more than I could chew. But I'm hoping to start over and build something with a sane codebase that I can use to explore this idea more because I actually really like where I wanted it to go, I just need more time to get it there.