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TRPLX_Gaming

85
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A member registered Apr 12, 2024 · View creator page →

Creator of

Recent community posts

Can't wait bro 😁

Bro don't lose hope, since the jam started I've been learning new stuff to meet up to the expectations of my game so even if it's something simple, just do it 

Open up what you were using for game dev and get back to work 😉

I don't know whether it's the game's performance or my device I'm playing it on but it's quite decent I'd say 😅

Awesome abstract platformer!

Really impressed as you created this in Scratch

Ok no problems bro, anytime it's ready, I'll be sure to let you know😉

I don't quit easily unless I really need to

Alright then, chat you up when the game's ready

Btw do you use Unity?

Hey bro, what's up?

I've been working on the project almost throughout the weekend and I've only gotten the basics setup(motion and collision detection) and haven't gotten into the core logic that makes the game fit well with the theme.

It normally doesn't take this long for me to complete a prototype (usually 2 days) but I've been optimizing and changing my codebase for maintainability purposes which is taking longer than expected so how about this... I love the theme (it really made me wanting to add AI to my games which I haven't done yet) so I'll want to finish up the game during a soon-to-come vacation and I'd still want you to check it out so.... I'll finish up the game anytime I can and send you the link to it(if that's ok with you)

I ain't tryna escape the jam(I actually love game jams) it's my lack of work-life balance that's retarding the process 


Overall, thanks for giving me a good idea to make into a game🙂

Thanks man😁

Really helped reduce the burden of working on a game during my time if rest

Btw I code without an engine so everything's low level and may not be too visually appealing (I'm still learning 2d graphics) so an update may come out after a while. I use JavaScript 

Hey 👋 

I'm still working on my game any way I can, have a 9-5 job that runs through Monday to Friday and Saturday is practically a half day due to weekend responsibilities so pls can you extend the time frame to Sunday evening 🙏

I'll be sure to finish up a prototype by then

If it can't happen then I'll have to go back to work 😢

Thanks a lot bro

Still working on the game, I'll try to finish up and make the game playable (pls don't give bad rating yet🙏)

(1 edit)

Thank you for the feedback

I'll do my best to make the game better

For the consistent game over screens, there is an  enemy that damages the player on contact so you have to move around and navigate through the ship to avoid contact and activate the timers. Overall, I amy have made the game a lil bit to hard for now, in a later update I'll try to add a difficuty menu and tutorial section to give players strong knowledge of what they need to do


The VFX may come soon😅

Thanks Im nowhere close to done

https://mike-the-coder.itch.io/behind-you

Can I still submit my game during the voting period? I'm learning something new and it's taking a bit longer than expected 

Thanks a lot! But can you explain the function that updates the camera position and it's rendering.

(Is this AI generated?)

thaks a lot i checked out OVR THE MOON by ROCKET PULP and it gave me a solid structure of how i should make my game

nice game btw

i also make games with just js also(but without the sprites hehe)

i had confusion on what to make on the 12th edition of the GBJAM and your game just simplified evrything fr me


quick question: as someone who also makes gameswithout ag game engine, how did you implement a camera system to your game?

I'm a frontend web game dev and I want to know whether the sprites or other game objects must be pixelated like a Gameboy or can I just make the interface have a Gameboy feel?

Pls help 

Thanks 😊

I'll get to serious work on the game soon and I'll let you know when it's ready 

Thanks for the feedback

Love the simple concept of this vague theme!

Keep on pushing bro, you'll eventually build the project(game) you want😉

Thanks bro for the positive feedback

THe game was made on my mobile phone with a text editor for HTML, CSS and JavaScript. I was busy with school stuff so I had less than 5 hours to make something playable that's why I had to look over the bugs.

For the separate window win screen, I just made a separate page for exactly that and linked them together 😅

Thanks a lot bro for the positive feedback 🤠

I also felt the need to improve on the game more due to the potential. Thanks again

Thanks for the feedback

I also encountered that bug in the player movement acceleration but I'll work on it later👍

Amazing concept!

Just needs a lil bit more refining to be excellent

Thanks for the feedback 🙂

About the but with the enemy, I was done with the world(room) and started work on the enemy object and with that being the last thing I worked on, I had very limited time to complete the game. My original intention was to kill the enemy multiple times before you escape but the bug made me resort to just doing it once.

I'm really digging your concept of the theme, looks like a future AAA game 😅

Yh it's still a prototype in its current stage but I actually had a lot of features to put in tho, like an open world kinda game with pickable items and that rogue like feeling put in but I'll have to hone my skills in the meantime

Thanks for the feedback 😊

Exactly bro

I'm still dealing with school stuff for now but I'll improve my game(s) in the near future

Thanks for the feedback btw

It was made with mobile so it's a lot more compatible with mobile 😅

I wasn't done with it yet😅

But thanks for commenting tho

Wow that's really nice, especially the procedural world generation. I think that's the main component of rogue like games.

Man, you're doing great!

Are you competing in the 2024 GMTK Game Jam?

Thank you 😊

Good luck in your future projects 🙌🏼

I plan on using Phaser JS because it's similar to JS (the language I used btw😅)

How long have you been using Godot?

Overall, I love how you made this game in less time, I remember seeing your entry as I was working on my project 😅

Would've loved to see the web version tho

Oh my, I'm really impressed with the fact that you made a 3d game with Godot which is something I don't normally see. Keep up the good work bro!

Also like the catchy title, "Library Lacerations"😅

I like rogue likes go I already have a soft spot for this game already 😅

I'm really impressed you made the nice pixel art in this short period, keep it up bro!

Also love the shop system you added, always wanted to use that in my future games🙂

Only HTML, CSS and JavaScript 😅

Thanks 😊

Thanks 😊

Of course bro

Just school work but I'll work on it soon enough in the next update 👌

Thanks for the compliment 😅

I had to go with the multiple page approach for different levels due to time shortage, I planned on using a single page but that would be too complex for the time being

You can check out one of my games, BEFORE DARK. I used a single page for the game🤗

Totally relate with the school stress, you're not alone 😅

Like the map system and simple art style, good game!

Loved the art and the enemy algorithm, 5 star for that😅