Now that the jam is over, I want to share that when I first saw this comment, I froze like a deer and then laughed. Because, from inside our dev discord:
Famous last words! I neglected to do an audio mixing pass at the very end in the interest of time and to fix some last-minute bugs. "I'm not sure anyone will notice" :P
mo1ok
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Woah! Easily one of the strongest entries in the jam, this game needs more attention. Absolutely loved the creativity of the world and concept - computers farming bits - and the comfy soundtrack and vibe.
Would love to see this expanded into some kind of paperclip-maximizer type game where you are running around trying to manage your out-of-control petabyte farming operation.
Love, love, love this game. As a huge fan of blade runner I was immediately hooked by the atmosphere and art design. The cooking gameplay is fun, humorous, and challenging, but what this game really shows is how much further good atmospheric design, world-building, and characters can carry a simple gameplay mechanic. The music is also top-notch, and I really loved the funny/bizarre dialogue and characters. I was already excited to play this game today and my expectations were exceeded!
This is a really funny concept that I love - the game gets more and more deformed, strange, and unrecognizable as different classic cheat modes get layered on top of the enemies you're fighting. I also love that the favela world seems procedurally generated as you are moving through it.
My main feedback is I didn't have a clear sense of progression - how close am I to the end?