Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

CheatMode ActivatedView game page

Chaotic, Retro FPS
Submitted by jamesgartland (@jamesngartland) — 3 days, 8 hours before the deadline
Add to collection

Play game

CheatMode Activated's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#1433.5153.515
Fun#1903.0913.091
Presentation (graphics, audio)#2183.1823.182
Originality#2553.0303.030

Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game represent Mode?
Cheat modes, like big head mode and infinite ammo, get activated as you progress

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 27 to 8 of 27 · Next page · Last page
Submitted

I had trouble aiming and moving around. Felt heavy. still a solid game though. With more polishing this could've been even better. 

Submitted

I wish this played a little smoother. I like the concept and it reminds me of goldeneye, but the AI of the enemies seemed to get stuck in doorways. I would also prefer a bit more sensitivity with aiming. Perhaps add that as a feature if possible. 

Submitted(+1)

weirdly addicting, I came back to this one quite a few times. It is definitely janky, and the aiming feels off in a very weird and hard to explain way, but the flow of getting new modes stacked on top of other modes over and over again creating these wacky scenarios and builds was just so fun that I always looked past it. Cool entry, I think this could be a cool idea for a full game. Getting akimbo full auto infinite ammo plus explosive ammo was a highlight of the jam for me, good work. 

Submitted

Great work! This was a lovely and fun shooter and I enjoyed the different modes. I really liked the anti gravity mode that allowed for fun movement and allowed me to explore the map more. Nice job!

Submitted

Dig the concept and cool to see a quick cut scene at mission start. Getting the pew pew gun was my favorite moment.

Submitted(+1)

Love the low poly look and feel. I'm a sucker for it. It was really goofy watching all of the cheats activating and I had a good time playing overall! Nice work. 

Submitted(+1)

Lots of fun seeing what mode came next. I really appreciated the technical work that must've gone into the proceedural generation of the map, it took me a few laps around to realize what was happening. Cracked me up when I got "A Capella mode" :)

Submitted(+1)

Haha super fun game, I cracked up at "Rio Dinero". I especially loved just exploring the world and peaking in to buildings.  Great job!

Submitted (1 edit)

I like the Gorilla Mode

(+1)

This game is hilarious. Best played multiple times for maximum insanity 

Submitted(+1)

My favorite so far. I might be biased because when I pitched my idea to the team it was almost exactly this and you all took it to the max. Can't believe how many modes you snuck in here! Everything about this is *chef's kiss*. There are a few bugs and not being able to hear enemies shooting me very well (can't tell where the f they are) but those are minor in comparison to the fun of this experience. Great job!

Submitted

This game is very strangely beautiful at times. In a really weird and mangled way

Submitted(+1)

My akimbo pew-pew AK's go brrrrrrr

Submitted(+1)

This was a fun one, it sparks joy. My favorite modes are acapella mode and party/confetti mode. It's delightful to not know what's coming next and have a constant stream of 50 little surprises in a row. I was very happy to see that my random discord suggestion of Big Gun mode (maybe even gorilla mode) was incorporated. Seeing big head enemies with long gorilla arms and tiny guns crouching around made my day. The fact that the order seems random on each playthrough is really cool too, it means you can get really unique combinations in a given run. I liked seeing how the initial graybox versions in discord eventually became this complete version, it seemed like a great development workflow.

Submitted(+1)

Quite funny entry. there is definitly alot of modes in here. would have loved if more of these would be gameplay altering rather then purely visual. but it also fits the theme of oldschool cheats which usually did exactly this kind of stuff

Submitted(+1)

A very enjoyable kind of chaos

Submitted(+1)

Love the sheer amount of modes in this one. They really keep the game fresh even when running through the same rooms. Had a great laugh at modes like the party one and the acapella mode, but giving me explosion mode paired with ninja mode is perfect comedy

Submitted

The different modes felt underwhelming at first, but eventually grew on me.


Also, at some point (after big enemy gun mode?) the enemy AI broke and didn't re-enable until the very end. Which was also a bit of a let down, because I was given a rocket launcher, which felt significantly weaker than what I had been using up to that point.

Submitted(+1)

The pure amount of modes is crazy! loved it! also felt so much like an old game it fit the vibe

Submitted(+1)

10/10.  Party mode was the best mode.

Developer

yay!!🎉

Viewing comments 27 to 8 of 27 · Next page · Last page