Super well polished for a game jam game, looking forward to see if this gets expanded upon. Occasionally a mob would get stuck somewhere I couldn't see them at all, this was honestly the only nitpicky part besides there being no abilities (for obvious reasons) but seriously up there in terms of game jam.
MOSEdude
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Well the game is definitely a player using a grappling gun. Needs like any gameplay really something. Unfortunately, once I got to the cave and it got dark I'm like what do I do with this grappling gun I can't even see what I'm shooting at. Great beginning to a game though, there is a concept/idea to build from.
The combo system should align a little more with the music in such that if you are making combo you should continue to play the song but it's more vibrant. The current sound that comes out just plays a little longer before the next note needs to be hit which made it very hard to stay on beat, I basically had to mute the sound in order to get it.
Fun game honestly, definitely giving Buckshot Roulette, I'm not sure if I'm in love with the way the card game is played exactly. But I LOVED watching the fire progress as you kept playing. I only won because my AI opponent didn't use any items. Also when you get the crowbar, you can just take all the crowbars from your opponent and then still take another item.