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Nano

9
Posts
1
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A member registered Jun 25, 2023 · View creator page →

Creator of

Recent community posts

The trajectory of the ship sometimes felt a bit like guess, miss and try again, it's hard to know how hard the planet will pull on you just based on size. Maybe being able to see the trail at the beginning (like in Angry Birds Space to give an example) would help a little without making the levels redundant/too easy. Besides that I didn't have any issues, really nice take on the "Scale" concept.

Reminds me a ton to Mirror's Edge but with placing blocks, really interesting idea. I would probably put a checkpoint system since sometimes it's a bit unforgiving, but nice job either way.

Reminds me a ton to Mirror's Edge but with placing blocks, really interesting idea. I would probably put a checkpoint system since sometimes it's a bit unforgiving, but nice job either way.

Really unique concept, has a few bugs but besides that the game is really fun!

Really fun game and beautiful visuals, great job!

The concept is SO creative, impressive stuff. This is the game with the biggest potential I have found yet, keep on working on it and it will be great.

Really nice visual effect and cute pixelart.

Really creative and enjoyable idea, a bit unpredictive sometimes, but it has inmense potential.

Creative way of playing and fun concept, well done!