I really liked the concept. But it was very tough. Maybe some more starter hints
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Magnificent's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #80 | 4.390 | 4.390 |
Overall | #1173 | 3.602 | 3.602 |
Enjoyment | #2064 | 3.146 | 3.146 |
Style | #2442 | 3.268 | 3.268 |
Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You can zoom platforms using a magnifying lense
Development Time
(Optional) Please credit all assets you've used
Assets / Tools By
Tilesets from https://www.kenney.nl/assets
UI Buttons from https://oarielg.itch.io/2d-simple-ui-pack
ChipTone to create sound effects
Font https://www.fontsquirrel.com/fonts/munro
Comments
I like the idea of this, and can see the potential for some fun ideas there. However, in my playthrough personally, there were a few bugs that unfortunately slowed down playing, so I didn't get through a lot of them. If the collision was fixed, it would probably make for a better experience. I also think the moving platform took too long to move, so it had me waiting a lot. I also think it would be helpful to make the mechanic intuitive by making a transparent overlay of the original platform layout. If there were more tutorials about how to utilize the lens, I'd have a more fair experience.
Using a window for scaling the platforms is a neat idea. I had a hard time jumping on top of some platforms, but I really liked that they didn’t just grown and shrink, they moved around with the magnifying window.
The concept of this game is so amazing! And it’s so well developed too. I found some bugs (as you already pointed out) but it was a great experience nonetheless. Good job! I enjoyed it!
Really nice idea, can easliy picture this mechanic being built upon further in a full game. I like it a lot, well done!
INCREDIBLE mechanic, I'm super impressed! it's a very fun way of incorporating the theme and really challenged my spacial thinking. Moving the Glass around without bumping the character was a little fiddly, but a very fair price to pay for the mechanic implemented. Fantastic work!
There's a lot of nuance to the magnification concept that could potentially be explored in future puzzles! I like how you can essentially break a platform into 2 different pieces to make a stairstep or create an elevator by moving the cursor. It's kind of a trippy effect. It would also be cool to see the magnification used to expand holes that help you cross through walls or something. It was a short experience, but it shows promise.
Cool idea :) I didn't get very far but I would totally play this again once some of the bugs have been worked out.
Fun idea! I had some collision problems and got stuck in a mushroom on the second level, but the game is super cute and really impressive for a first game jam (and game!) ever. I can't wait to see how it looks like if you give it a bit of polish
Great idea and really good level design. I found a few bugs, but overall the game was really good.
Pretty enjoyable but a bit buggy, i kinda got stuck in mid air when changing the size of the magnifying glass on the seconds screen. Besides that its a cool idea and if debugged could make for a fun game.
Fun, if short and a little buggy. The platforming physics could also use some work. (They feel a bit too heavy and you don't move with the one moving platform.)
I genuinely have no idea how you could make a magnifying glass mechanic like that. It's a really cool concept and I kinda wish more was done with it than just platforms. Good game overall!
Wonderful. Not only did you have a great idea, but you implemented in a very clean way.
Good job!
Wow! This game is very creative! I didn't think someone would someone come up with an idea like this!
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