Hey there, hip and cool streaming people. Is that what we call you?
If you would like to stream /R, do shoot us an email. We will glad to provide you a Steam key for your support.
Email us at negativedevelopmentgames@gmail.com.
Howdy. This is NegDev.
This is the official bug report thread. We will keep a running list of any outstanding bugs, glitches or errors here so they can be dealt with promptly. Please include a picture and description of how to recreate the bug if possible. Make sure to update your exes promptly if you have not downloaded them since the last update, as Itch.io does not prompt for updates. You can also email me at negativedevelopmentgames@gmail.com with any questions.
Last software update: February 16, 2025
Currently, the known/active bug list:
[ Investigating ] - Some users on Steam have reported being “stuck” in some rooms and the cat disappearing at points when going up stairs. I have not been able to replicate these errors, however. It is currently being investigated.
Appreciate you following up. I will have more specifics but I am positive that multi-layers being selected while using a selecting tool was the culprit, not sure what’s causing the eraser/coloring bug though. Wish I had more than that, will follow up when I do.
I understand this is a labor of love, i post because I love your program. Keep up the good work.
New bugs now. Layers don’t stay locked when cutting and pasting from different layers, weird behaviors like tools painting when they should be erasing. Also, can’t paste from one layer to the next - don’t know how this happened. but it made me restart an hour’s work from scratch.
Think it might due to the fact that when you copy a frame and all its layers, by default, it then selects all those layers. I’ve even run undo on this when realizing this, only to have the errors still happen.
Also, size of brush preview still not adjusting under some circumstances.
Just downloaded the latest, keep up the good work.
Some errors in the new build. Made sure they were consistent between projects/versions before reporting:
Thank you and your team for the hard work, continuously.
This is incredible. So easy to use that a simple button press can make a great sound (thanks to a great random seeding function that fires on a press) but with a deep toolset for those interested in some old-school chiptune synthesis. Well done. I can’t wait to dump some of these sounds into a sampler. :D
Still loving this, still using it. If you don’t want to pay for Aseprite, get this tool. (And donate if you can)
Also - did Centralize Image move? I’ve been overdue to update, did so and it’s not where it was. I can’t seem to find it in the Docs.
EDIT: Nevermind I found it. I noticed it got moved to Resize Canvas as an easy button (which fixes a problem I had with it, as it now works on every frame!) Keep up the great work.
Also - for any having performance issues, try turning off the animated selection borders, this helps quite a bit.
Your games always have great atmosphere - I also loved Prey. I was able to walk through walls for some reason? But considering you were working in Love2D and the fact you even programmed a light-casting system when looking around doors, I feel that’s splitting hairs. Couldn’t figure out combat but I probably just suck at it. POMPOUS TRASH! xD