Just nth-ing how glad I am to see the re-release! This is a fantastic game on any platform, but especially on mobile! The limited scope makes it really accessible, but it has all the depth of a roguelike!
nephariuz
Recent community posts
Awesome, the practice mode has addressed my confusion! 馃憤 And now I have other thoughts...
Big potential here. The combination of attributes seems really interesting.
4 is definitely the right size board as it is now. Even 16 takes too long to consider all your options.
I'd love to see some means of combining two spells together (maybe with a chance it will either go right and make a crazy-powerful spell, or go wrong and ruin an otherwise useful spell).
This design _could_ work well with a touchscreen on mobile!
Oh, crap, I never died in Universal Paperclip but I died at this. Stupid auto-flipper. Guess I had too much risk tolerance for a poor person.
Interesting, I can click faster than the auto-flipper. Guess I'll do it manually till I get to a safe level.
Oh, crap, right, I can die on my next move after a purchase I can barely afford.
I died TWICE. Statistics are stupid.
This is fun and you should publish it and charge (real) money for it.
Hmm, interesting. Ever play Wario's Woods? That was also a puzzle game where manipulations were dependent on a character that occupied space on the playfield.
Ooh, I like the ascending tones and increasing pace as my combo increases.
I assume matching rotten shapes is not as beneficial as matching intact shapes? Is there a way to communicate that more clearly?
I have played lots and lots of Same Game. This is not the same as that, but a subset of your players are going to assume it _is_ the same. You'll need to counteract that. For example, I was surprised that diagonal matches were valid. But this has all the addictive potential of Same Game too. Getting a really large combo feels _really good_.
Wait, I made a path next to a goat with a score of 12 and it didn't disappear? I don't understand how to get rid of them, then. I was also surprised that rotten shapes could be included in a path of intact shapes, and I'm not clear what the pros/cons of that are. I guess they allow you to continue a path but without adding to the score themselves?
Also, rotten shapes look like poop. You can either mitigate that, or lean into it. 馃ぃ
Ooh, wow. A wild card shape can allow shapes of two completely different types to group together. That's, like, powerful. I'm going to expect all future Same Game ports I play to have wild cards as an option. I hope the Sega Swirl maintainers are paying attention. 馃ぃ
Only reason I didn't pay extra is that this is like the fourth platform I've purchased this game on. I got up through around hole 6000 on iOS. Lost that progress when I got rid of that phone. But I still break it out on Android when I want a relaxing game that won't drain my phone's battery. This game is a classic. It is perfect. Everyone in the world needs to try it!