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NerdBow

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A member registered 10 days ago · View creator page →

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This was a really well done game. The art was great and so is the sound track. Overall, the polish fantastic. (Lydia turning into KFC was a good touch too haha)

Also, having the death count be a ranking system really does help with the repeatability as you can try to go for higher ranks.

One thing I will say is that non-precise movement feel way to fast for me.  I wish there was a slider like with the SFX and music to adjust it because for most of the game I just held right-shift.

The game is pretty fun to play. I really like the control scheme with the dragging of the mouse to move.

It was pretty annoying sometimes to have to refresh my page because even when I died the game didn't go back to the main menu.

The wildcards were a nice touch as they added a bit more variety into the gameplay.

Interesting take on the Chaos theme by using the typical RPG mindset of breaking everything to see if there is loot. With that the title is pretty clever.

On my first play through in the 3rd area, I think I got a bug where the camera perspective changed, but the player controller didn't. When I played again, it was fine.
I also wished there was an ui element when playing to tell you how much destruction you had left to do.

I recompiled the game into a single .exe, so it should work now. I tried to test it on my roommates computer, but Windows defender auto deleted it. I also tried to build it with WebGL, but I didn't have any luck with that.

Sure thing. I will try make a build with WebGL.