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nibblebit

26
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A member registered Nov 11, 2019 · View creator page →

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Oozing style. The music, the animation, the pixel are, the premise. This is it

Okay, great characters, cool music, lovely art. And the puzzles here are outstanding.The mechanics around the grow/shrink ray are really well thought out and even though they were lengthy, I never felt lost. Very sharp platforming controls and outstanding level design.

That’s beautiful. Cute take on a classic puzzle. The art and music theme very well together!

In trying times. We ask ourselves. What would Scuba Steve do?

Great music. Cute cat great animation, fun controls :)

Amazing spin on tetris! Here you are 40 years after the fact finding new and interesting ways to refresh a game that’s been done to death. I’m increadibly impressed with how well this turned out! so much potential!

This is no business being this good. Such a great conscept and wonderful execution. It’s a genre i haven’t seen done like this before!

Well done! Mechanic with a lot of potential!

I generally don’t like clickers, but this was so enjoyable. Relaxing music, excellent art and great feedback. Increadiby elegant and serene.

Lovely puzzle. Fun interpretations of the posibilities and limitations of big fren and smol fren. You have a great little level with music, art and controls. All I can say is FREN!

This was unreasonably enjoyable. I’m not one for playing a lil’ psychopath gnome guy, but gee, that felt good.

YOU’LL NEVER TAKE ME ALIVE COPPERS!!1!

This is absolutely insane. The amount of polish around the choices. Full game feel and amazing writing =D

I’m a sucker for this kind of tile pizzle, so that’s an easy win. But, the polish on display here is astounding. Great music, perfect NES graphics. Menu, controls and UI. Top notch!

I’m a sucker for this kind of tile pizzle, so that’s an easy win. But, the polish on display here is astounding. Great music, perfect NES graphics. Menu, controls and UI. Top notch!

Great feedback. Knicking the planets around feels great! It’s a bit hard, but that just makes you wanna play with it more :P

Okay, it took me a minute to figure out what’s going on. But once I did, i genuinely couldn’t stop. The puzzles are pefection

I openned this at about 10 am in my rural neighbourhood. By the time i got to my senses it was 17 hours later and I’m at a rave 4 timezones away.

Awesome

Very good! incredibly relaxing

Okay, this one is really good. Super simple context and great implementation. I had fun playing through the whole thing!

Thanks! I feel it’s a bit tedious to keep returning to the same spot. With a bit of polish waking, around, navigating and interacting can be a lot clearer

Wow thanks for going through the trouble! Yeah lots of QOL stuff and bugfixes were left on the cutting room floor in the rush. I’ll for sure fix all of those! :D

Okay you got me… Deconstructive JRPG with multiple endings and cheeky dialogue, is absolutely wonderful. Finger spider boy will haunt my nightmares forever.

Hey, this works well! Such a great seed for a cool maze game. You can do all kinds of cool puzzle stuff with it in subsequent levels. It’s a bit bare-bones now, but even in this demo stage, you can see that there is fun there. I hope to see you develop this :)

Banger! The combination of the color scheme and music melts you after 5 minutes of point-and-click meditation. Well done. I got stuck in the kitchen for a bit, but I think I managed to eat the pan? Anyway. I thought the pont-and-click mechanics were super intuitive!

The progression on this one is so smooth. I get frustrated by puzzle games very easily, but this one got me addicted so quickly. It got super tricky by the end tho. Also, it works surprisingly well on mobile!