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NinjaL1nk

29
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2
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A member registered Jun 12, 2024 · View creator page →

Creator of

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Thanks for playing!

You are correct, you came across the dreaded bug I missed in the last hour of testing. One of the "challenge" rooms accessed by stairs ended up not setting a flag like it was suppose to which is required to launch the ending sequence of the game. 

Thank you for the other feedback!

This was a fun take on the concept. It had a very mobile game feel to it. It was simple to pick up and I mostly understood what I was doing. I liked all of the enemy sprite work as well. I feel like the music could have been improved a little but it was still fitting to what was actually happening.

Overall nice game, I hope you learned a lot in this game jam!

This is an interesting approach to the topic at hand. I enjoyed the music and the minimalist approach to the sprites. My biggest problem was that I was struggling to understand how to actually hurt things at first. Many pieces of the UI became very hard to pick up after I tossed them the first time. Additionally, I thought I was suppose to throw the pieces at enemies but I had much more success just dropping them on enemies instead.

All in all, this was a fun little game. I hope you learned a lot in this game jam!

Lots of story drops in this game. Way more than I would have every considered seeing in a game jam game.

Overall interesting game. I hope you learned a lot and had fun in the process!

Thanks so much for playing!

I had completely forgotten to go back and added an explosion effect on the rockets and grenades so it takes a moment to realize what is actually happening. I'm glad you enjoyed your time playing.

Thanks for playing!

The original intention was that all the parts you didn't select would be given to the final boss of the game though we never got that guy implemented. The bug you ran into was only discovered after the deadline so I didn't get to fix it. I'm glad you enjoyed your time playing!

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Thanks for playing!

Unfortunately I didn't realize there was  a bug with the game state not resetting on death so it thinks you still have completed everything you had on the previous run. I'm glad you were able to figure it out though :)

I am not sure i follow

oh nice! I had thought it was meant as a "just in case this could happen" type of deal!

This was a fun game. Enjoyed the visuals and music thought he music would glitch out weirdly every so often. I am not very good at these types of games so I only ever got down to 80 virus remaining. Fun theme, fun game, good job.

I hope you had a lot of fun with this jam and learned a whole lot!

Interesting idea. Not sure if it was intentional  but I just floated above the map shooting down and move forward for a very long time before I accidently flew into space and got a game over.

Overall fun entry. I hope you learned and lot and had fun during this jam session!

This game was pretty fun overall. I didn't really understand what the heck I was doing and at first. I thought I was assigning workers time in a day aiming for 24 total but then realized i could just set everyone to 16 hours and that was fine.

I hope you learned a lot in this game jam and lots of fun making this guy. There is a lot of potential that could be had here.

Not sure what happened but when I got to the beach scene there were some text blips with numbers but then nothing happened and everything seemed to freeze. Waited about 20 seconds and nothing happened.

I really like the premise and the music but what little combat I did experience was difficult to visually understand and there seemed to be really long cooldown periods on actions.

Overall I could see this game being neat. I hope you learned a lot from this game jam!

I was looking forward to trying this game out but I wasn't able to get it to load. It is just stuck on the unity loading screen.

I hope you had a great jam and learned a ton in the process!

I definitely felt the Lethal Company vibes as soon as the game started. While I didn't quite understand what I was doing, I eventually figured it out.

Good game over all. I hope you learned a lot from this jam!

Thank you for playing!

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Very fun game. It reminds me of a lot of old school classics. I love the music and the sprite work is very good.


Overall this is one of the better games I have played this far. I hope you have learned a lot from this jam!

Simple and effective. An interesting take on the topic at hand here. As LowPolyFreak pointed out, it does feel a bit slow. Additionally there were a bunch of places I could go and the camera would not follow. I only finished five of the levels before it booted me back to the main screen though I clicked next level.

Overall, its a funny little game. I hope you learned a lot from this game jam!

Thank you!

ahh yes. The lasso or hooks hot are used to bring you across. Just need to hit the posts on the otherside

I understand this feeling. I'm glad we nailed the atmosphere though!

The "chips" in each room were meant to give the item/weapon related to it some kind of power up.

Thanks for trying it out! 

Which gaps were you having trouble with?

Very interesting concept. I was not able to get very far as I was having a really hard time actually hitting the enemies. I like the art a lot, great job.

I hope you learned a lot from this game jam!

I like the potential this game has. The art is generally nice and the music matched it well. There were a couple of moments where I would get a game over before the soldier got to me but that may have just been a side effect of the grid based movement.


Great game and I hope you learned a lot from this jam!

I haven't played a parkour game before but it seems like it has some promise. I wasn't able to get very far though due to getting stuck on ledges and dying after falling off the smallest of ledges.

Great attempt and I hope you learned a ton from this jam!

This is a very interesting take on the theme that was given. I really like that i gives the player a familiar topic and changes into something that is interesting and very fun

This is an interesting take on this type of game. I am not very good a bullet hells so I just kind of found my self hugging the outside wall 90% of the time waiting for my chance to get in and deal the big baddie some damage. The game wasn't too difficult for the most part. Losing minions was very painful but just making a massive circle around everything kind of let me get around that mechanic most of the time.

I enjoyed the art but the sound effects leave a bit to be desired. Nothing felt really good to me and sometimes I didn't even know I was getting hit.

Overall, great job. I could see this turning into something interesting with more polish if you continue to develop it more going forward.

Thank you for the feedback! I do agree with everything you have mentioned here.

Thank you for the kind comment! I will let our artist know you enjoyed her work. :)